Don't Starve Together

Don't Starve Together

Thirsty for Tea [DST]
Deathwarp6 28 Aug, 2018 @ 3:42pm
Crashes?
Can you check if combined status crahes?
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Showing 1-15 of 22 comments
I'm not sure what's going on, i haven't played for like a week or so, but today it seems that this mod may be the one causing issues (game crashes when i pick some tea plants) It's weird because i can't get the error , it flashes for a second and then closes out , but ti says something i hand't seen before, like 'Assertion Failed'
Deathwarp6 13 Sep, 2018 @ 3:42pm 
ok
VC拿铁 6 Oct, 2018 @ 8:13pm 
if I open the water filter , it crashes the game and then closes out. It says that I can't connect the server.
Desblat \ Обломов  [developer] 7 Oct, 2018 @ 1:37am 
Originally posted by victory.here:
if I open the water filter , it crashes the game and then closes out. It says that I can't connect the server.
I need screenshot of crash as I am not getting this bug while using water filter.
VC拿铁 7 Oct, 2018 @ 8:46pm 
Can I have your email? I can get you a screenshot.
VC拿铁 7 Oct, 2018 @ 9:31pm 
If I use the water filter incorrectly, it will crash and close out. But if I use it correctly, it won't happen the crash. So can you fix this problem?
Desblat \ Обломов  [developer] 9 Oct, 2018 @ 8:04am 
Originally posted by victory.here:
Can I have your email? I can get you a screenshot.
You can add me to friends and send it via steam chat, it now accepts images. IMO way more convinient.
WTF are you doing with water filter? lol I mean it has only one purpose lol

if you explain it in details I can try to reproduce that and find out bug by myself

It's also possible that you are using mods adding new containers uncompatable with Thirst mod
Stitches 9 Oct, 2018 @ 12:54pm 
My game crashes because i make an ice pack i dont know why but the icepack is a becon for my game crashing

../mods/workshop-1355520586/modmain.lua:416 in () ? (Lua) <408-418>
container = table: 6912A708
prefab = icepack
data = nil
arg = nil
t = nil

[00:09:51]: [string "../mods/workshop-1439997460/thirst_widgets...."]:317: attempt to index field 'inst' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-1439997460/thirst_widgets.lua:317 in (upvalue) containers_widgetsetup_base (Lua) <314-337>
../mods/workshop-897098601/modmain.lua:28 in () ? (Lua) <20-30>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
../mods/workshop-1355520586/modmain.lua:416 in () ? (Lua) <408-418>

[00:09:51]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[00:09:51]: stack traceback:
scripts/widgets/widget.lua:602 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:649 in (method) SetFocus (Lua) <626-658>
scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85>
scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:90 in () ? (Lua) <33-129>
Desblat \ Обломов  [developer] 12 Oct, 2018 @ 4:59am 
Originally posted by Stitches:
My game crashes because i make an ice pack i dont know why but the icepack is a becon for my game crashing

../mods/workshop-1355520586/modmain.lua:416 in () ? (Lua) <408-418>
container = table: 6912A708
prefab = icepack
data = nil
arg = nil
t = nil

Alrite, are you playing on server with caves? are you host or client?
Last edited by Desblat \ Обломов; 12 Oct, 2018 @ 5:09am
Stitches 12 Oct, 2018 @ 7:41am 
Yes I am, and I am the host of the server.
Desblat \ Обломов  [developer] 13 Oct, 2018 @ 3:23am 
Originally posted by Stitches:
Yes I am, and I am the host of the server.
I updated the mod, hope this fix helps
VC拿铁 13 Oct, 2018 @ 7:04am 
You did fix the problem, thank you very much
Stitches 16 Oct, 2018 @ 12:05am 
Ive caught annother bug, this time im having issues with the hot/cold bottle if i use them i think?

[00:56:52]: ==================Transfuse====================
[00:56:52]: giver 0.225 0 0
[00:56:52]: target 39.6 0.504954 0
[00:56:52]: 117966 - watercatcher_silk => 111775 - bottlewood(LIMBO) 0.225 0 0
[00:56:52]: giver 0 0 0
[00:56:52]: target 39.825 0.504954 0
[00:56:52]: =====================---=======================
[00:56:52]: =====================---=======================
[00:56:52]: =====================---=======================
[00:56:52]: =====================---=======================
[00:56:52]: =====================---=======================
[00:56:52]: =====================---=======================
[00:56:52]: =====================---=======================
[00:56:52]: ==BOTTLE DUR 57
[00:56:52]: ==BOTTLE DUR 57
[00:56:52]: Can't find prefab
[00:56:52]: [string "scripts/components/playeractionpicker.lua"]:160: attempt to index local 'useitem' (a nil value)
LUA ERROR stack traceback:
scripts/components/playeractionpicker.lua:160 in (method) GetInventoryActions (Lua) <157-174>
self =
actionfilterstack = table: 31C313F0
inst = 123949 - wormot (valid:true)
GetRightClickActions = function - ../mods/workshop-1418878027/scripts/gf_init_controls.lua:17
GetLeftClickActions = function - ../mods/workshop-1418878027/scripts/gf_init_controls.lua:7
containers = table: 31C31468
actionfilter = function - scripts/prefabs/player_common.lua:552
map = Map (3A5D3C10)
useitem = nil
right = nil
actions = table: 493C40C8
../mods/workshop-347079953/scripts/components/foodvalues.lua:35 in (method) On_FoodValue_Changed (Lua) <23-212>
self =
string =
If Cooked
healthvalue = 0
hungervalue = 0
itemupdate = table: 31C3DFD8
foodvalue = 0
string_dirty = net_string (1BDF1948)
sanityvalue = 0
inst = 123949 - wormot (valid:true)
_ = table: 31C3DD80
perishremainingtime = 0
player = 123949 - wormot (valid:true)
item = 123961 - bottlecold(LIMBO) (valid:true)
keydown = true
ctrlkeydown = nil
actionpicker = table: 31C313C8
realfood = nil
../mods/workshop-347079953/modmain.lua:247 in () ? (Lua) <246-248>
player = 123949 - wormot (valid:true)
item = 123961 - bottlecold(LIMBO) (valid:true)
keydown = true
ctrlkeydown = nil
=[C]:-1 in (method) CallRPC (C) <-1--1>
scripts/networkclientrpc.lua:812 in (global) HandleRPCQueue (Lua) <803-820>
i = 1
fn = function - ../mods/workshop-347079953/modmain.lua:246
sender = 123949 - wormot (valid:true)
data = table: 7B042990
tick = false
scripts/update.lua:41 in () ? (Lua) <33-129>
dt = 0.016665270552039

[00:56:53]: [string "scripts/components/playeractionpicker.lua"]:160: attempt to index local 'useitem' (a nil value)
LUA ERROR stack traceback:
scripts/components/playeractionpicker.lua:160 in (method) GetInventoryActions (Lua) <157-174>
../mods/workshop-347079953/scripts/components/foodvalues.lua:35 in (method) On_FoodValue_Changed (Lua) <23-212>
../mods/workshop-347079953/modmain.lua:247 in () ? (Lua) <246-248>
=[C]:-1 in (method) CallRPC (C) <-1--1>
scripts/networkclientrpc.lua:812 in (global) HandleRPCQueue (Lua) <803-820>
scripts/update.lua:41 in () ? (Lua) <33-129>

[00:56:53]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[00:56:53]: stack traceback:
scripts/widgets/widget.lua:602 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:649 in (method) SetFocus (Lua) <626-658>
scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85>
scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:90 in () ? (Lua) <33-129>
Stitches 18 Oct, 2018 @ 10:22pm 
I think trying to examine the gold/cold/hot bottles cause problems
Desblat \ Обломов  [developer] 19 Oct, 2018 @ 7:09am 
Originally posted by Stitches:
I think trying to examine the gold/cold/hot bottles cause problems
It seems that you have some mods that alter Examining, what are they?
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