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when landing with slow forward speed the helicopter sometimes wont slow down and just glides with the same speed
also it occurs that after landing the helicopter seems to bounce off its rear landing gear, damaging the engine and bouncing down a hillside until it hit a tree and exploded.
the zoomed in state of the gunner mg sight has an uncomfortably high zoom level, but that may just be my personal preference. if you choose to leave the zoom level as is, i would advise you to create a higher resolution texture of the reticle.
I'm a bit puzzled by the door between cockpit and passenger hold, at the moment this is more of a hand-through than a real passage.
some things i noticed which are far less severe than the landing gears:
Rotor blades dont get destroyed when colliding with buildings or trees and can cause you to get catapulted away instead of dropping to the ground like a vanilla helo, but many mod helos do that so i figure this may be hard to set up.
when sitting in the pilot seat while the vehicle explodes the camera position is set to an awkward position somewhere behind the crew compartment - this may be an indicator that the crew death animations arent set up correctly, but this is just an assumption as i dont know enough about armas codework to be sure about stuff like this
pilot, gunner and ffv positions cannot be shot, normal passenger positions can be shot but only through the opened side doors.
when killed with setDamage 1, all positions have death anims, but as soon as the helicopter changes its model to exploded/burnt model, the pilot and gunner bodies vanish while other positions seem to be fine.
Pilot, gunner and meat compartment shooter positions were made this way so that this can be used against bots (they can still be shot with high caliber vanilla rifles), so at this point making crew more vulnerable is not on the top of the docket.
We also appreciate your feedback, because there are still lots of things that need to be done. We're getting there.
All of those rifles are at or below 12.7x108mm, and the Hind's hull has always been rated for 12.7x108mm in addition to the rotors. That's realistic.