RimWorld

RimWorld

Auto Seller
Müslibär 21 May, 2020 @ 11:28am
Freeze when clicking on the AutoSeller button
I just tried to use the button during an orbital trade and the game just froze for a pretty long time. This never happened before so I made sure to create a log in case it's a bug and not just a limitation of Core. Maybe it helps.

https://gist.github.com/HugsLibRecordKeeper/cbfaf575211ff6f7bb507f12d62219da
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Showing 1-6 of 6 comments
Supes  [developer] 22 May, 2020 @ 2:09am 
thanks for the report

If possible, please post your save file. also let me know if you manually changed any items (and quantities) you wished to buy/sell before you pressed the button (it will help with replication)
Müslibär 22 May, 2020 @ 5:19am 
I think I did, but I'm not sure. I just tried to reproduce it without and with adjusting the quantities, but there was no freeze, it just worked without any noticeable delay. If it happens again, I'll make sure to save and send it to you.
Last edited by Müslibär; 22 May, 2020 @ 5:20am
Wintermute 23 May, 2020 @ 6:41pm 
Great mod, I use it for all my games!

Unfortunately, I experience the same problem since using it with version 1.1. Game freezes (music continues); and after about 1 min the game crashes. My storage of items to trade is about ~300 in particular weapons, apparel etc
Supes  [developer] 27 May, 2020 @ 9:03am 
I've posted an experimental build you can test (use it for a few weeks, make sure I haven't included any side effects)

https://github.com/SupesSolutions/RWAutoSeller/releases/tag/2.0.4.5-beta
Müslibär 29 May, 2020 @ 10:15am 
The issue I described didn't appear so far and there were no issues with traders ignoring trade ships. I'll continue using it.
Last edited by Müslibär; 29 May, 2020 @ 10:16am
Supes  [developer] 29 May, 2020 @ 1:52pm 
good to hear, got another more updated build for you on experimental.

https://github.com/SupesSolutions/RWAutoSeller/releases/tag/2.0.4.5c-beta

last build bloated partial trades too much for my liking, so this one is a bit more optimised.
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Showing 1-6 of 6 comments
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