Space Engineers

Space Engineers

MA PocketGear
TwinMinds 22 Aug, 2019 @ 10:55am
Pocket Gear causes crash on world load after Economy Update
Error generated below on world load, the mod has to be removed for the save game to load properly.

2019-08-22 12:37:47.669 - Thread: 1 -> MyTransparentGeometry.LoadData - START
2019-08-22 12:37:47.746 - Thread: 1 -> ERROR: Loading screen failed
2019-08-22 12:37:47.746 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
at AutoMcD.PocketGear.Mod.<LocalizeModDefinitions>b__47_0(MyDefinitionBase x)
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at AutoMcD.PocketGear.Mod.LocalizeModDefinitions()
at AutoMcD.PocketGear.Mod.LoadData()
at Sandbox.Game.World.MySession.LoadComponent(MySessionComponentBase component)
at Sandbox.Game.World.MySession.LoadDataComponents()
at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.<DownloadModsDone>b__0()
at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()