Garry's Mod
THE Hoverbike
 Chủ đề này đã được ghim, thế nên nó có thể quan trọng
Earu  [nhà phát triển] 22 Thg07, 2018 @ 3:47am
Suggestions
Post ideas, suggestions and/or improvements on the hoverbike addon here. Keep unrelated stuff out. Thank you.
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Dainzh 22 Thg07, 2018 @ 10:02am 
Make a player spawn point after exiting the vehicle near it, not on top of it, please.
Earu  [nhà phát triển] 23 Thg07, 2018 @ 3:34am 
@Yare Yare, got a fix ready for it, gonna be out during the day.
neptune 23 Thg07, 2018 @ 6:20pm 
Make it colorable using the paint tool (I think all you have to do is just make the main colored texture white?), and possibly make 2 bodygroups for matte and glossy paint.

Other than that its great, maybe make the hud less intrusive? Or even a toggle for a "minimal hud" that only shows the health and speed.
Lần sửa cuối bởi neptune; 23 Thg07, 2018 @ 6:21pm
RewardedSwine70 23 Thg07, 2018 @ 9:04pm 
You could put an option to remove the hud, i mean, i wanna appreciate my player model with the hover bike.

Love u, the hoverbike is amazing.
Earu  [nhà phát triển] 24 Thg07, 2018 @ 12:50am 
@RewardedSwine343 there is an option to remove the HUD.
@Nepxune, working on it!
Lần sửa cuối bởi Earu; 24 Thg07, 2018 @ 12:51am
Kaita 24 Thg07, 2018 @ 7:04am 
please, make it white, so it gets easier to color
Logan_krisp 29 Thg07, 2018 @ 6:16pm 
Maybe a weapon or stationary entity that can repair the bike?
Earu  [nhà phát triển] 31 Thg07, 2018 @ 5:20am 
@loose_pickle I will see what I can do about that.
@JonasKaita working on it.
Peekofwar 26 Thg08, 2018 @ 1:38pm 
• Please change the bike skin texture to a colorable texture. You can always make the default color yellow.
• Could you make it so that the camera is unlocked when in third-person? So that it's always level and allows a full 360° rotation?
• It could be useful to have a spotlight on the front of the hoverbike, so that if you're in a dark area, you can see in front of you when you're going full throttle. Just make sure the FOV is wide enough.
• I don't get a temperature warning in third-person. Not even the sound for it.
I want the health bar, weapon heat info, world coordinates, speedometer, health warning, and overheat warning to be visible, and audible in third person.
• Please make the high energy pallets (HEP) an alt-fire function with the other mouse button, but with a cool down.
• Have a sound effect when turbo is in use, so that we actually know it works...
• Cancel the startup sound then the bike shuts off, and vise versa.
• If the left side is obstructed, please make the character exit on the right (if possible). If both sides are obstructed, then the top would be the next best.
• "Main Systems Submerged" HUD message for when the engines are submerged.
• Some sort of hand held tool used to repair the bike... Maybe a welder, or something, with some sort of animation.
• It looks like the weapons are suppose to be hide-able... It would be cool if there was a button to toggle the weapons on/off with an animation. I don't know if the actual model is rigged for this or not, but it would be cool if it was.
• Maybe there could be some smoke from the engines when the vehicle is at its critical health state.
Lần sửa cuối bởi Peekofwar; 26 Thg08, 2018 @ 2:46pm
Peekofwar 5 Thg02, 2019 @ 5:28pm 
• I like the new sounds.... Can you add an option to disable the sounds that play when entering or exiting the vehicle? They're loud, and don't make sense for just getting on or off the seat especially since the vehicle is completely off (autoswitch 0).

• Also, maybe you could add a buzzer horn when you hold secondary fire. (I actually have a loopable air horn sound I accidentally created in Audacity that I could send a link to if you want).
• Maybe have the displays turn black through a skin texture change when the bike is on or off.
Lần sửa cuối bởi Peekofwar; 5 Thg02, 2019 @ 5:46pm
I've been playing with this for a bit and I love it! That being said... I have a list of ideas to make it better.

I find the guns to be awkward to use in a fight, perhaps if there was a way to aim them independently?
Sometimes even 100 KMH is too fast (tight corridors/tunnels)
An idea to combine these two and to give Mouse2 reasonable use is: While holding right click, speed is cut in half and guns can be aimed via cursor.

For the Boost, it feels like it's free bonus speed, so what if it was also tied to the overheat meter? Also, and I know it's already been said, but Boost really needs an audio cue, even if it's just a pitch change.

Also already been stated, but customizable colors is almost a must (whether it be in a menu like Lightsabers and Hoverboard mods or just having more than one entry in the Vehicle menu, or another, smarter method)

Sorry for long post and if this seems like I dislike the Hoverbike. I say these because I love it and want to be able to use it in more situations.
>KB> >KEKSQUAD 17 Thg03, 2021 @ 1:42am 
It’d be cool if its HP either regenerated or it was repairable
add drifting.
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