Total War: WARHAMMER II

Total War: WARHAMMER II

Norsca Unit Roster Expansion by Eater (Vanilla)
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Kruniac Zio 26 Jan, 2019 @ 8:25pm
Horrific Balance
At first I thought this mod was great. It really put new life into playing Norsca.

Then I realized how ♥♥♥♥♥♥♥ ridiculous some of these units are.

Housecarl knights. ♥♥♥♥♥♥♥ Housecarls.

Mother ♥♥♥♥♥♥♥ Housecarls had 59 MA/63 MD, and rolled over ♥♥♥♥♥♥♥ CHOSEN. That is totally unacceptable.

61 WS. Chaos Knights have 41. RoW Chaos Knights have 50. ♥♥♥♥♥♥♥ 50.

Housecarl halberds. 58/63 MA/MD (Keep in mind this is with a few ranks). 51 WS.

Chosen Halberds. 38/59 MA/MD. WS 46.

You literally made Housecarls better than the Chosen of the mother ♥♥♥♥♥♥♥ gods.

We are talking about some ♥♥♥♥♥♥♥ barbarians, albeit well armored and trained, totally rolling over horrors blessed by the ♥♥♥♥♥♥♥ chaos gods.

These stats make me think that you just threw this together and did a gamey piece of ♥♥♥♥ thing by giving Norsca one of each "tier" and "type" of troop. So they have low tier AL/AP/Armor units, keep the mediums, make absurd high tier infantry to compete with Chaos and other powerful infantry. It's ♥♥♥♥♥♥♥♥.

Your tribal units are great. They have relatively low abilities, but do their job. They mob and tie up better units, they have a little AP and AL, and can do some work if they have to.

Your higher tier units are ♥♥♥♥♥♥♥ killer robots with 120+ armor (which is sort of okay - you can pile on armor) who are more skilled than Chosen.

MORE SKILLED THAN MOTHER ♥♥♥♥♥♥♥ THOUSAND YEAR OLD BADASSES WHO SPEND THEIR ENTIRE TIME IN THE WARP FIGHTING AND SLAUGHTERING. YOU ARE ♥♥♥♥♥♥♥ INSANE.

If this was an oversight, and you didn't really notice these stat comparisons, then I'm a total ♥♥♥♥♥♥♥ and I'm sorry. Fix it.

If you did this on purpose to make Norsca artificially have units that can go toe to toe with ♥♥♥♥♥♥♥ Orkz and Chosen, you're a moron, and you need to fix it.

Thanks! :)
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The Eater  [developer] 24 Mar, 2019 @ 5:58am 
I am sorry that I answer after two months but the problem is that my studies decrease the amount of free time I got. As I made this mod, I mainly created it for SFO. Of course I tweaked the units to fit more into vanilla, however I probably didn't overlook it precisely enough. My goal wasn't to create overpowered units and if I did, I am sorry for that.
At this point I can't promise you that I will change it because I just don't want to spend all my freetime with modding right now. I might get back to it but it could take some time.
I am sorry if it destroyed your campaign experience and for not answering for two months.

However, thank you for the feedback :)
The Eater  [developer] 3 Jul, 2020 @ 8:44am 
Unit Stats have been nerfed around the board.
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