ARK: Survival Evolved

ARK: Survival Evolved

ARK Additions: Domination Rex!
Roar Effects?
I want to know if there will be a roar effects like a buffing theropods or nerfing enemy dino players like the yutyrannus?
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Showing 1-13 of 13 comments
toxic-mutation 31 Jul, 2018 @ 1:11pm 
I think it should be like the Rex
GamerSaurus95 31 Jul, 2018 @ 3:12pm 
but it's a end-game dinos due to the cost of the egg,.It deserve a better roar effects for a rewarding dino.
toxic-mutation 1 Aug, 2018 @ 2:36am 
maybe it can give a buff as well ,im dead set on the roar terrifying others but a buff will be good as well also it would be nice if there was some sort of heat vision (as stated in the movie)for things like the rockdrakes camo
BestiaImperator 1 Aug, 2018 @ 12:24pm 
Model it off of Yutyrannus. Give it a fear effect. Maybe a bit stronger of an effect than the Yuty but given the higher stats elsewhere, it's not necessary. I would have it effect a couple additional creatures though. Bronts, Diplos, Rock Drakes, and Spinosaurs. Make it feel like an upgrade that way. Also have it able to recruit wild raptors like a Yuty does with wild carnos.

It fits what the Indom did in the movies and makes the Indom a good beast to use leading an army.
toxic-mutation 2 Aug, 2018 @ 1:17am 

Originally posted by BestiaImperator:
Model it off of Yutyrannus. Give it a fear effect. Maybe a bit stronger of an effect than the Yuty but given the higher stats elsewhere, it's not necessary. I would have it effect a couple additional creatures though. Bronts, Diplos, Rock Drakes, and Spinosaurs. Make it feel like an upgrade that way. Also have it able to recruit wild raptors like a Yuty does with wild carnos.

It fits what the Indom did in the movies and makes the Indom a good beast to use leading an army.
that would be total end game,able to climb like the rockdrake (aldough make it slower due to its heavy body) recruit like the yuty as big as the giga,like make a total combo hell for its and gigls give it wyvern wings :steammocking:
BestiaImperator 3 Aug, 2018 @ 11:38am 
Originally posted by brother death 4:
Originally posted by BestiaImperator:
Model it off of Yutyrannus. Give it a fear effect. Maybe a bit stronger of an effect than the Yuty but given the higher stats elsewhere, it's not necessary. I would have it effect a couple additional creatures though. Bronts, Diplos, Rock Drakes, and Spinosaurs. Make it feel like an upgrade that way. Also have it able to recruit wild raptors like a Yuty does with wild carnos.

It fits what the Indom did in the movies and makes the Indom a good beast to use leading an army.
that would be total end game,able to climb like the rockdrake (aldough make it slower due to its heavy body) recruit like the yuty as big as the giga,like make a total combo hell for its and gigls give it wyvern wings :steammocking:

I never said anything about the size or climbing. I was only saying that a fear effect and leadership ability like Yuty would make sense, follow the Jurassic World cannon, and make the Indom extremely useful as an end game war mount. An Indom with those abilities would be the perfect leadership mount for the aspiring war lord. However I want it to make sense as well as be a top tier mount. The Indom in the movie was no where near the size of the Giga and the climbing ability of the Rock Drake would push it to the point of being game breaking, It'd also require a whole new animation and I doubt our friendly developer here wants to put in that much work for something that would be both game breaking and doesn't make sense for the Indom to be able to do it.

On that note, I'd also like to suggest a modification to the claw swipe. Reduce it's damage so it doesn't do as much as the bite, then add a bleed effect and/or something that would slow down the target. It would help make the claw swipe useful and differentiate it from the bite beyond a simple change in the animation. I'd also suggest altering it's gathering when used on corpses, having it gather more hide than meat.
BestiaImperator 3 Aug, 2018 @ 11:39am 
Originally posted by brother death 4:
Originally posted by BestiaImperator:
Model it off of Yutyrannus. Give it a fear effect. Maybe a bit stronger of an effect than the Yuty but given the higher stats elsewhere, it's not necessary. I would have it effect a couple additional creatures though. Bronts, Diplos, Rock Drakes, and Spinosaurs. Make it feel like an upgrade that way. Also have it able to recruit wild raptors like a Yuty does with wild carnos.

It fits what the Indom did in the movies and makes the Indom a good beast to use leading an army.
that would be total end game,able to climb like the rockdrake (aldough make it slower due to its heavy body) recruit like the yuty as big as the giga,like make a total combo hell for its and gigls give it wyvern wings :steammocking:

I never said anything about the size or climbing. I was only saying that a fear effect and leadership ability like Yuty would make sense, follow the Jurassic World cannon, and make the Indom extremely useful as an end game war mount. An Indom with those abilities would be the perfect leadership mount for the aspiring war lord. However I want it to make sense as well as be a top tier mount. The Indom in the movie was no where near the size of the Giga and the climbing ability of the Rock Drake would push it to the point of being game breaking, It'd also require a whole new animation and I doubt our friendly developer here wants to put in that much work for something that would be both game breaking and doesn't make sense for the Indom to be able to do it.

On that note, I'd also like to suggest a modification to the claw swipe. Reduce it's damage so it doesn't do as much as the bite, then add a bleed effect and/or something that would slow down the target. It would help make the claw swipe useful and differentiate it from the bite beyond a simple change in the animation. I'd also suggest altering it's gathering when used on corpses, having it gather more hide than meat. It'd give the Indom a bit more versitility without breaking the game or logic of the beast.
toxic-mutation 3 Aug, 2018 @ 12:30pm 
Just having a bit o fun m8 but the current indom model is based off of the giga and if u remember dr wu said the indom will be bigger than the Rex so I think it should be based off of the gigabytes but should be a bit smaller,it should have terrify yes but to get to what u talking about (recruiting raptors) indominus Rex nemesis mod does that haven't really played with it that much,last time I spawned so many indom I broke my game
Do you think we could get a tek saddle ? Maybe highlighting the eyes and teeth
Dark Star Raven 4 Aug, 2018 @ 3:02am 
It was going to have the yuty's fear effect, an overwhelming number voted for the fear (94 for vs 16 against) but the buffing portion was not wanted (29 for vs 70 against) dunno why garuga changed his mind on the fear, i thought it would be pretty cool...but its his mod so im not gonna demand it be added
Shardaron 4 Aug, 2018 @ 8:01am 
Originally posted by BestiaImperator:
Model it off of Yutyrannus. Give it a fear effect. Maybe a bit stronger of an effect than the Yuty but given the higher stats elsewhere, it's not necessary. I would have it effect a couple additional creatures though. Bronts, Diplos, Rock Drakes, and Spinosaurs. Make it feel like an upgrade that way. Also have it able to recruit wild raptors like a Yuty does with wild carnos.

It fits what the Indom did in the movies and makes the Indom a good beast to use leading an army.

Originally posted by BestiaImperator:
On that note, I'd also like to suggest a modification to the claw swipe. Reduce it's damage so it doesn't do as much as the bite, then add a bleed effect and/or something that would slow down the target. It would help make the claw swipe useful and differentiate it from the bite beyond a simple change in the animation. I'd also suggest altering it's gathering when used on corpses, having it gather more hide than meat.

These. The fear-inducing roar, the recruiting of wild raptors, and modifying the effects of the swipe attack to be weaker but induce a bleed effect. Would love to see those.

On a less serious note, and I have no idea if this would even be possible but it would be kinda funny, her only true weakness; a fear of mosasuars. She just outright flees from them, like how some animals flee if you get too close. Completely ignores her rider or whistles until she gets far enough away from the mosasaur. Just to keep her in line with the film. ;)
toxic-mutation 4 Aug, 2018 @ 10:59am 
Originally posted by Siyu:
Originally posted by BestiaImperator:
Model it off of Yutyrannus. Give it a fear effect. Maybe a bit stronger of an effect than the Yuty but given the higher stats elsewhere, it's not necessary. I would have it effect a couple additional creatures though. Bronts, Diplos, Rock Drakes, and Spinosaurs. Make it feel like an upgrade that way. Also have it able to recruit wild raptors like a Yuty does with wild carnos.

It fits what the Indom did in the movies and makes the Indom a good beast to use leading an army.

Originally posted by BestiaImperator:
On that note, I'd also like to suggest a modification to the claw swipe. Reduce it's damage so it doesn't do as much as the bite, then add a bleed effect and/or something that would slow down the target. It would help make the claw swipe useful and differentiate it from the bite beyond a simple change in the animation. I'd also suggest altering it's gathering when used on corpses, having it gather more hide than meat.

These. The fear-inducing roar, the recruiting of wild raptors, and modifying the effects of the swipe attack to be weaker but induce a bleed effect. Would love to see those.

On a less serious note, and I have no idea if this would even be possible but it would be kinda funny, her only true weakness; a fear of mosasuars. She just outright flees from them, like how some animals flee if you get too close. Completely ignores her rider or whistles until she gets far enough away from the mosasaur. Just to keep her in line with the film. ;)

that would be rediculous but extreamly funny ,like u just see this end game lvl 10000 indo flee in terror and quiver from something that cant even get out of water....or maybe we can add robo_legs to it and just have the mosa chase the indom around the island,hey that should be how we encounter the wild indo,like seriously we kill whatever its attacking and then it follows us for a while (because shes in the wild and had time to calm down) she begins to form a bond with us from a far,rediculouse but funny
(on a side note i love how this topic was so serious now its mosly laughs and giggles)
Last edited by toxic-mutation; 4 Aug, 2018 @ 11:01am
BestiaImperator 6 Aug, 2018 @ 1:12pm 
So is the developer actually looking at this?
toxic-mutation 7 Aug, 2018 @ 1:08am 
Originally posted by BestiaImperator:
So is the developer actually looking at this?

wouldnt know i get more replys from other devs but i hope he is,love his work
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