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Harmony
Core
Rimworld DLC
HugsLib
NR_AutoMachineTool
You can only continue to craft that specific item by removing the AutoMachineTool and rebuilding a new one.
Red error
System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.StatWorker.GetValueUnfinalized (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x00373] in <f022d63938c4495c89633af859c233cf>:0
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x00043] in <f022d63938c4495c89633af859c233cf>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <f022d63938c4495c89633af859c233cf>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <f022d63938c4495c89633af859c233cf>:0
at Verse.RecipeDef.WorkAmountTotal (Verse.ThingDef stuffDef) [0x00020] in <f022d63938c4495c89633af859c233cf>:0
at NR_AutoMachineTool.Building_AutoMachineTool.<TryStartWorking>b__47_1 (NR_AutoMachineTool.Utilities.Tuple`2[T1,T2] tuple) [0x00112] in <624db9a83bfa40d2b7a3d30b0db127a9>:0
at NR_AutoMachineTool.Utilities.Option`1[T].Select[TO] (System.Func`2[T,TResult] func) [0x0000e] in <624db9a83bfa40d2b7a3d30b0db127a9>:0
at NR_AutoMachineTool.Building_AutoMachineTool.TryStartWorking (NR_AutoMachineTool.Building_AutoMachineTool& target, System.Single& workAmount) [0x0004b] in <624db9a83bfa40d2b7a3d30b0db127a9>:0
at NR_AutoMachineTool.Building_Base`1[T].Ready () [0x0003a] in <624db9a83bfa40d2b7a3d30b0db127a9>:0
at NR_AutoMachineTool.Building_BaseRange`1[T].Ready () [0x00000] in <624db9a83bfa40d2b7a3d30b0db127a9>:0
at NR_AutoMachineTool.Building_AutoMachineTool.Ready () [0x00006] in <624db9a83bfa40d2b7a3d30b0db127a9>:0
at NR_AutoMachineTool.MapTickManager.Exec (System.Action act) [0x00000] in <624db9a83bfa40d2b7a3d30b0db127a9>:0
Verse.Log:Error(String, Boolean)
NR_AutoMachineTool.MapTickManager:Exec(Action)
System.Collections.Generic.List`1:ForEach(Action`1)
NR_AutoMachineTool.<>c:<MapComponentTick>b__1_1(HashSet`1)
NR_AutoMachineTool.Utilities.Option`1:ForEach(Action`1)
NR_AutoMachineTool.MapTickManager:MapComponentTick()
Verse.MapComponentUtility:MapComponentTick(Map)
Verse.Map:MapPostTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Here are two of those white errors.
first:
--- Main thread ---
0.9182ms (self: 0.0186 ms) ExecuteToExecuteWhenFinished()
- 0.8996ms (self: 0.8996 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
Hotspot analysis
----------------------------------------
1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.8996 ms (total (w/children): 0.8996 ms)
1x ExecuteToExecuteWhenFinished() -> 0.0186 ms (total (w/children): 0.9182 ms)
Verse.Log:Message(String, Boolean)
Verse.ThreadLocalDeepProfiler:Output(Watcher)
Verse.ThreadLocalDeepProfiler:End()
Verse.DeepProfiler:DMD<DMD<End_Patch1>?1026053120::End_Patch1>()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:ExecuteWhenFinished(Action)
Verse.Sound.SubSustainer:.ctor(Sustainer, SubSoundDef)
Verse.Sound.Sustainer:.ctor(SoundDef, SoundInfo)
Verse.Sound.SoundStarter:TrySpawnSustainer(SoundDef, SoundInfo)
NR_AutoMachineTool.<>c__DisplayClass36_0:<CreateWorkingEffect>b__7(SoundDef)
NR_AutoMachineTool.Utilities.Option`1:Select(Func`2)
NR_AutoMachineTool.Building_AutoMachineTool:<CreateWorkingEffect>b__36_6(Building_WorkTable)
NR_AutoMachineTool.Utilities.Option`1:SelectMany(Func`2)
NR_AutoMachineTool.Building_AutoMachineTool:<CreateWorkingEffect>b__36_2()
NR_AutoMachineTool.Utilities.<>c__DisplayClass16_0`1:<Fold>b__1(Func`2)
NR_AutoMachineTool.Building_AutoMachineTool:CreateWorkingEffect()
NR_AutoMachineTool.Building_Base`1:StartWork()
NR_AutoMachineTool.MapTickManager:Exec(Action)
System.Collections.Generic.List`1:ForEach(Action`1)
NR_AutoMachineTool.<>c:<MapComponentTick>b__1_1(HashSet`1)
NR_AutoMachineTool.Utilities.Option`1:ForEach(Action`1)
NR_AutoMachineTool.MapTickManager:MapComponentTick()
Verse.MapComponentUtility:MapComponentTick(Map)
Verse.Map:MapPostTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
second:
--- Main thread ---
0.0123ms (self: 0.0113 ms) ExecuteToExecuteWhenFinished()
- 0.0010ms (self: 0.0010 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
Hotspot analysis
----------------------------------------
1x ExecuteToExecuteWhenFinished() -> 0.0113 ms (total (w/children): 0.0123 ms)
1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0010 ms (total (w/children): 0.0010 ms)
Verse.Log:Message(String, Boolean)
Verse.ThreadLocalDeepProfiler:Output(Watcher)
Verse.ThreadLocalDeepProfiler:End()
Verse.DeepProfiler:DMD<DMD<End_Patch1>?1026053120::End_Patch1>()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:ExecuteWhenFinished(Action)
Verse.Sound.Sustainer:.ctor(SoundDef, SoundInfo)
Verse.Sound.SoundStarter:TrySpawnSustainer(SoundDef, SoundInfo)
NR_AutoMachineTool.<>c__DisplayClass36_0:<CreateWorkingEffect>b__7(SoundDef)
NR_AutoMachineTool.Utilities.Option`1:Select(Func`2)
NR_AutoMachineTool.Building_AutoMachineTool:<CreateWorkingEffect>b__36_6(Building_WorkTable)
NR_AutoMachineTool.Utilities.Option`1:SelectMany(Func`2)
NR_AutoMachineTool.Building_AutoMachineTool:<CreateWorkingEffect>b__36_2()
NR_AutoMachineTool.Utilities.<>c__DisplayClass16_0`1:<Fold>b__1(Func`2)
NR_AutoMachineTool.Building_AutoMachineTool:CreateWorkingEffect()
NR_AutoMachineTool.Building_Base`1:StartWork()
NR_AutoMachineTool.MapTickManager:Exec(Action)
System.Collections.Generic.List`1:ForEach(Action`1)
NR_AutoMachineTool.<>c:<MapComponentTick>b__1_1(HashSet`1)
NR_AutoMachineTool.Utilities.Option`1:ForEach(Action`1)
NR_AutoMachineTool.MapTickManager:MapComponentTick()
Verse.MapComponentUtility:MapComponentTick(Map)
Verse.Map:MapPostTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
but the previous red errors still appeared.
at NR_AutoMachineTool.Building_BaseRange`1[T].SetPower () [0x00057] in <74570a4a7a2e49b3b78d778391fd1443>:0
at NR_AutoMachineTool.Building_BaseRange`1[T].set_SupplyPowerForRange (System.Single value) [0x0001d] in <74570a4a7a2e49b3b78d778391fd1443>:0
at NR_AutoMachineTool.Building_BaseRange`1[T].ReloadSettings (System.Object sender, System.EventArgs e) [0x00016] in <74570a4a7a2e49b3b78d778391fd1443>:0
at NR_AutoMachineTool.Building_BaseMachine`1[T].ExposeData () [0x0001e] in <74570a4a7a2e49b3b78d778391fd1443>:0
at NR_AutoMachineTool.Building_BaseLimitation`1[T].ExposeData () [0x00000] in <74570a4a7a2e49b3b78d778391fd1443>:0
at NR_AutoMachineTool.Building_BaseRange`1[T].ExposeData () [0x00000] in <74570a4a7a2e49b3b78d778391fd1443>:0
at NR_AutoMachineTool.Building_AutoMachineTool.ExposeData () [0x00000] in <74570a4a7a2e49b3b78d778391fd1443>:0
at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x001ca] in <7b345446a85d4ed599f9c604ae61854b>:0
Subnode:
<thing Class="NR_AutoMachineTool.Building_AutoMachineTool"><def>Building_NR_AutoMachineTool_TierOne</def><id>Building_NR_AutoMachineTool_TierOne880436</id><map>0</map><pos>(76, 0, 144)</pos><rot>2</rot><health>100</health><faction>Faction_24</faction><questTags IsNull="True" /><parentThing>Thing_MUR_SubsurfaceConduit48630</parentThing><products /><working>Thing_Building_NR_AutoMachineTool_TierOne880436</working><supplyPowerForSpeed>10000</supplyPowerForSpeed><slotGroupParent>null</slotGroupParent><supplyPowerForRange>1000</supplyPowerForRange><unfinished IsNull="True" /><bill>null</bill><dominant>null</dominant><ingredients IsNull="True" /></thing>
Verse.Log:Error(String, Boolean)
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
Verse.Map:Verse.Map.ExposeData_Patch1(Map)
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
Verse.Game:Verse.Game.LoadGame_Patch1(Game)
Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3(String)
Verse.<>c:<Start>b__1_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()