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I peeked into the textures, and I noticed that you seem to have used a lightwarp as part of the base texture (specifically, T_M_MED_Commando_Gumshoe_body_D). I would have looked at the other textures, but apparently VTFEdit can't open file version 7.5)
it has to be your issue, this is the vmt code from M_MED_Gumshoe_Dark_Body.vmt
"VertexLitGeneric"
{
//Basic
"$BaseTexture" "models/arachnit/fortnite/characters/male/medium/jonesy/skin/noir/T_M_MED_Commando_Gumshoe_body_D"
"$BumpMap" "models/arachnit/fortnite/characters/male/medium/jonesy/skin/noir/T_M_MED_Commando_Gumshoe_body_N"
"$PhongExponentTexture" "models/arachnit/fortnite/characters/male/medium/jonesy/skin/noir/T_M_MED_Commando_Gumshoe_body_M"
//Warp
"$LightWarpTexture" "models/player/pyro/pyro_lightwarp" //< Change as needed
//Phong
"$Phong" "1"
"$PhongBoost" "25" //< Change as needed
// "$PhongExponent" "5" //< $PhongExponent overrides $PhongExponentTexture !!!
"$PhongFresnelRanges" "[0.3 1 8]"
"$PhongDisableHalfLambert" "0"
"$PhongAlbedoTint" "1"
"$NormalmapAlphaPhongMask" "1"
"$ForcePhong" "1"
//Rimlight
"$Rimlight" "1"
"$RimMask" "1"
"$RimlightExponent" "4"
"$RimlightBoost" "2.0"
//Other
"$Model" "1"
"$HalfLambert" "1"
"$NoDecal" "0"
"$AmbientOcclusion" "1"
"$NoCull" "0"
"$SurfaceProp" "flesh"
"$BlendTintByBaseAlpha" "1"
// "$BlendTintColorOverBase" "0"
"$Color2" "{ 127.5 127.5 127.5 }" //< RGB colors
"$CloakPassEnabled" "1" //< For SFM and TF2
// "$CloakColorTint" "[0.4 0.5 1]" // BLU
// "$CloakColorTint" "[1 0.5 0.4]" // RED
}
as for vtfedit not opening up 7.5 versions, you are using an outdated version of vtfedit
And as for the Outdated version of VTFEdit, I had to fiddle with some Redists to get the newer version working on Windows 7, so that's no longer a problem.
that cant be mine .vtf, mine has capital letters like this T_M_MED_Commando_Gumshoe_body_D the one in the picture shows no capitals https://cdn.discordapp.com/attachments/406519702802661377/473114448933158912/T_M_MED_Commando_Gumshoe_body_D.rar thats the texture im using
im gonna delete the link soon so you better save it
it's like his eye balls doesn't move when i move his head up and down. not sure if anyone else having this bug or is it even a bug
eyes_updown controller