RimWorld

RimWorld

More Faction Interaction
Pew pew 17 Sep, 2019 @ 6:20pm
More faction interactions causing storyteller to bug out.
After installing the mod into my colony all queue for raids stopped. One year into the game still no storyteller events. Is there a fix for this?
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Showing 1-6 of 6 comments
AmsTaFFix 10 Jan, 2020 @ 1:57pm 
i have same issue with raids...
ImJustJoshin 12 Jan, 2020 @ 8:24am 
Check the dev log.
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.World_Incidents.IncidentWorker_BumperCrop+<>c__DisplayClass7_0.<RandomNearbyGrowerSettlement>b__0 (RimWorld.Planet.Settlement settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.Settlement].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.Settlement].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.Settlement]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[Settlement] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[Settlement] (IEnumerable`1 source, RimWorld.Planet.Settlement& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[Settlement] (IEnumerable`1 source, RimWorld.Planet.Settlement fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.World_Incidents.IncidentWorker_BumperCrop.RandomNearbyGrowerSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.World_Incidents.IncidentWorker_BumperCrop.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.World_Incidents.IncidentWorker_BumperCrop.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)

MFI_BumperCropRequest "harvesting request" incident = MoreFactionInteraction.World_Incidents.IncidentWorker_BumperCrop.
Last edited by ImJustJoshin; 12 Jan, 2020 @ 8:29am
ImJustJoshin 12 Jan, 2020 @ 8:24am 
I am going to disable the bumper crop incident and clear it from my save game under the queued incidents if it's there and see what happens.

Edit 1: As expected the storyteller choose the MFI_BumperCropRequest aka "harvesting request" and for me it bugged out and refuses to let the other incident I have which is the MFI_reversetraderequest through which is spamming the dev log every single tick which dramatically affects fps. I will now clear it from my save's queued incidents and disable it in the mod files so the storyteller can't choose it and see if that fixes it.

Edit 2: Cleared it from my save's queued incidents and disabled it in the mod files. The dev log is no longer spammed with literally 999 messages about the same error coming from MFI_BumperCropRequest thus I no longer get an fps drop. Now I simply have to wait and see if an incident comes through.

Edit 3: Problem solved. While you lose an incident in the process, I, for one, at least with the mod list I have, never actually saw this event ever. So maybe there's a conflict somewhere but according to dev log this is the only incident that prevents other incidents from occuring.
Last edited by ImJustJoshin; 12 Jan, 2020 @ 1:52pm
Skullywag 24 Jan, 2020 @ 6:31am 
The issue is the combination of this and rimcities, this event is not compatible with it, youll need to for now remove the incident from the queue in your save and remove the event from the mod files.
Prat 24 Jan, 2020 @ 6:27pm 
I dont even have rimcities so its got nothing to do with that.
Prat 24 Jan, 2020 @ 6:27pm 
I havent had a raid for almost 2 years now.
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