Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There *was* a bug in an earlier version where things kinda... uh.. broke if the Faction Leader was gone. I fixed that one, but it seems similar to what you got.
If not, I see Psychology is having issues. That might be causing this too.
That's strange because i added it to an existing save but everything worked fine until now ( works for at least 2 week without problem).
I tried to install 7 more mods today then the problem shows up. Tried to load an old save (when everynthing works) without the 7 mods but the problem still show.
The 7 mods was :
Rimhammer 40K
Locks (doors expanded)
Names Gallore
Skilled stonecutting
Mercers's backpack and nanosuit
Fueled Nuclear power generators
Sparkling worlds extension - BMC Hardcore
Oh and i don't have psychology.
Here's the log :
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_SpreadingOutpost.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Any clues ?
Thanks
(Great mod by the way)
Thanks for the report.
No, thank YOU for fixing it, and thank YOU for the awesome mod, keep it up!
https://imgur.com/gallery/vcTAV06