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i don't care how dissapointed anyone is
Its worth noting that we did not randomly change these values without testing. Several playtests showed us that it was essentially impossible for a rifleman to gain the upper hand in CQB with the old values, especially against high capacity sidearms like the C96.
The gameplay formula and weapon meta is not the same as in vanilla, so expect differences.
i do still find it kind of annoying to have a gimped firerate though, as i've gotten used to magdumping pistols in CQB in vanilla, but i do see why it's been changed