Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Seems slightly underpowered, how about something like this:
+ Bodyshot ignites foe
+ 30% fire resistance when scoped
+ Do not flinch when taking fire damage and scoped
- 15% Damage
- 3 seconds after fully charge will cause a misfire and ignite your self
- Headshots do not kill target
Maybe something like that?
Your probably right....
That absolutely makes no sense
+ fast reloading
+ on hit half charged or more makes victim burn
+ 10% fire resistance from flames
- no headshots
- 5% slower moving
Another idea is it arcs. Just putting it out there.
This could be the coolest sniper rifle, glowing and burning and all.