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- Tweaks on calming toxin : now level 1 does -8 to -10 stress, level 5 does -12 to -16, in order to make the upgrade worth it. Overall stress heal is the same as before at lower level, and upped a bit at max level.
- Mamba Dance can now be launched at rank 3.
- Modified Crystal pendant, now blight does 3 dmg / round, plus has a +4 speed and +8 dodge buff for 2 rds when using ally skills (vicious charm / calming toxin / rattling trap). Stress received is now +20%.
- Modified used gloves, now has +20% blight res.
- Fixed some art issues.
Patch note :
- Animations tweaks! Now Mhnlo has reworked the idle/combat and walk animations to make them look less stiff.
- New district update, now Snake Charmer is attached to the performance hall, and also has a mod that upgrade this district for him : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1624244631&searchtext=
- Overall stats : nerfed dmg a bit (-2 max dmg) is compensated on most skills.
- Venomous fangs : now has a -20% dmg mod, and blight from 3 to 5 /rd (it's definitely still a good skill).
- Mamba dance : no longer has dmg mod, also removed the PRE buff. Blight res debuff is stronger.
- Feast : increased dmg, and added a SPD debuff from 1 to 3.
- Constriction : increased dmg, and no longer has speed debuff on enemy.
- Rattling trap : has been redesigned. Still last 4 rounds, can be used at any rank. Will disapear whenever you move, but also offers PROT buff. Some tweaks on dmg, but overall the same thing than before.
- Vicious charm : no update.
- Calming toxin : reduce slightly the stress heal, increased the blight chance for 10%
- Replaced 'reserve' camping skill by 'prelude' : +15% stress heal received for party in camp, but also +10% blight chance on calming toxin for 4 battles. Cost 1, can be applied twice.
- Some tweaks on a few trinkets.
- Changed back the design of rattling trap. Now it's a classical 3 turn riposte. Only the PROT buff will vanish if you move.
- Added a bit of dmg, in order to boost mamba dance only. Every other skill has seen its dmg mod reduce in order to match the last patch dmg.
- Fix blight debuff amount on mamba dance to reach vanilla standards.
- Minor tweaks on some trinkets (main thing is, Scales Tatoo is now +100% min dmg because of new range, but it's still as effective as before)
- Mamba dance won't destealth anymore (but still ignores stealth)
- Constriction dodge debuff chance increased by 10%
- Snake charmer won't appear anymore before the first charmer town event happens