Tabletop Simulator

Tabletop Simulator

Tales of the Arabian Nights+
Sir Didymus 18 Sep, 2020 @ 1:47am
A generic fix for the pieces blowing off the board.
For those who aren't affluent in code, here's some details on the fix.
Near the top of the page is the Modding button. Click on this.
A Drop down menu should appear, click on Scripting.
On the left hand side will be several buttons you can click on, scroll to the bottom until you get to the names of the characters such as Scheherezade and Sinbad.
Click on Scheherezade.

Scroll through the code on the right until you see the following code:

markerObject.setCustomObject({
type = "Generic",
mesh = "http://pastebin.com/raw/RBUFj0HE",
collider = "http://pastebin.com/raw/bUwzJeWz",
specular_sharpness = 2.0,
specular_intensity = 0.0,
fresnel_strength = 0.0
})
You can just add a # mark to the front of the code like below:

#markerObject.setCustomObject({
type = "Generic",
mesh = "http://pastebin.com/raw/RBUFj0HE",
collider = "http://pastebin.com/raw/bUwzJeWz",
specular_sharpness = 2.0,
specular_intensity = 0.0,
fresnel_strength = 0.0
})
Once you've done this with every character, make sure that you click on the Save and Play button in the upper left corner. You'll see some error messaging, but the game should work as intended with the scripts intact. Not a perfect fix, but it allows you to play the scripted game.