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Повідомити про проблему з перекладом
Edit: I've made Cove files now, so everything should work as expected.
I need to ammend; it's *only* the Weald specific enemies not making sounds (rabid dog, fungal scratcher); the cultists do make sounds. It's very weird and might not be your mod, but wasn't sure with cove enemies just not showing at all.
Editing to add; that did it! Cove enemies now appearing again.
Is this because of the quest limit? Since this mod says it's 17 and I got 17 quests available this week (not counting the one that's blacked out) I guess that's what preventing that quest to appear. The only other mod I have that adds new quests is Town Wars and it only adds 2. I also have CoM installed.
If it's the quest limit's fault, is it possible for you to increase the quest limit to, maybe, 20 available quests per week?
Edit: The icons I added for the two general courtyard quests - farm_bloodcrate and kill_statue, appear to be correct - the only other quests that Crimson Court adds are plot quests, but they don't need new icons, and as you mentioned, the Viscount quest is working fine. Are you sure you don't have any other mods which create new courtyard quest types?