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for my ideas of bosses you can mod into the game, how about a giant spiderlike boss, sort of like a daddy longleggs. it would be 2-3 spaces big with stealth mechanics, when he enters stealth the animation should change to him raised up with only his skinny legs down. if you do decide to make him, make him as ugly and creepy as possible, human face and a giant grin across his face.
Look up Kingdom death: Monster Spidicules, for how i imagne how he looks like.
@Vrass Yeah it is much easier to balance out encounters because the player can choose whether or not to fight them, plus it rules out rng.
@[______] Hmmm Idk about that, the hooded shrew worked well because we had a good idea for the theme. Plus I think one summonable miniboss is enough for the courtyard for now. Maybe in the far future?
@School Shooter on the Computer That sounds interesting, but the max diseases you can have is 3 and if you have crimson curse you are immune to other diseases. Plus since diseases can't be removed until the end of the quest in most cases, it would be very unbalanced
It is possible (Look at the upcoming Moonlit Dungeon) but doing such thing is increadibly hard and time consuming. even much harder when is only one person working on it.
It's sorta the point that he damages the run, so you make him into a summonable one which means he is optional. Really the idea was just that he was an indirect threat, not being very strong in battle but harming the rest of the run and requiring good heroes be treated afterwards.
Also, if you ever want to make a new character, i alway had an idea of some sort of a mushroom knight, he would have some standard attacks and buffs and debuffs. Mostly a below avarage unit in the roster like the antiquerian, but where he would shine is that he would be able to harvest a special item, Mushrooms, these iteams would carry on from mission to mission like blood or crystals. the mushrooms would have synergy with his moves buffing him up and changing the play style. one of the uses of the mushrooms would be that he plants one on a corpse, and if a character has died, a unique mushroom zombie would spawn to help you for 1 battle.