Garry's Mod

Garry's Mod

ReDead
Zombies won't move
On rd_port the zombies spawn however they won't move for anything. I've had up to 6 people on the server to try and test it out but it won't work
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nukita  [開發人員] 2013 年 6 月 27 日 下午 6:32 
are you using svn? if you are, you have to move the .nav file from the content/maps folder to garrysmod/maps.

if you are using the workshop version it should work on its own
bred is ded as hed is red 2013 年 6 月 27 日 下午 9:01 
I am using SVN. I am moving it over as i type this
最後修改者:bred is ded as hed is red; 2013 年 6 月 27 日 下午 9:01
MiniBiggi 2013 年 8 月 7 日 上午 1:26 
So how do I spawn them?
Some Maps dont have Ai Node if edited so yea and some dont so maybe thats the proble
AYellowCrayon 2013 年 9 月 20 日 下午 2:26 
mine doesnt move either and i downloaded it off gmod threw the addons
Offlcer_Sam 2014 年 5 月 31 日 下午 5:55 
how you get svn on workshop
DickChap 2014 年 6 月 29 日 下午 5:15 
Type nav_generate in the console and so you dont have to do it again type nav_save or something like that.
I am an alligator 2014 年 8 月 11 日 下午 3:29 
Yes, Jimmy655 is correct. If on a specific map the zombies are not moving, just type in nav_generate, and then it should generate the walkable areas for the bots/npcs to move. It might lag a ton, but that's supposed to happen.
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