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I can't promise much at this moment (some RL problems), but the error is at least a start where to look.
Build UT2004_Build_[2004-11-11_10.48]
OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 2934 MHz with 4095MB RAM
Video: NVIDIA GeForce GT 720 (4052)
General protection fault!
History: CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- UObject::StaticAllocateObject <- (MaplistRecord PordefectoKFDM) <- UObject::StaticConstructObject <- UObject::ProcessEvent <- (MaplistManager KF-Hell.MaplistManager, Function Engine.MaplistManager.PreBeginPlay) <- ULevel::SpawnActor <- (MaplistManager) <- UObject::ProcessEvent <- (KFGameType KF-Hell.KFGameType, Function KFmod.KFGameType.InitGame) <- BeginPlay <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- Level KF-Hell <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
That is not the same error. Your problem looks to me like a more general one that might not even be related to the mod at all.