Starbound

Starbound

Tech:Ant-Me
AdanPlayer  [developer] 17 Aug, 2018 @ 10:46pm
Reports
I f you find some problem or not work properly, you can post here
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Showing 1-11 of 11 comments
hong luah 26 Aug, 2018 @ 8:57am 
Causing problems with FU, Starbound wont launch.
AdanPlayer  [developer] 26 Aug, 2018 @ 11:37pm 
Can you share your log(the text in the file) for more details?
usually is in:
C:\Program Files (x86)\Steam\steamapps\common\Starbound\storage\starbound.log
hong luah 27 Aug, 2018 @ 2:59am 
This is all I could find:
[08:54:32.289] [Info] Root: Preparing Root...
[08:54:32.290] [Info] Root: Done preparing Root.
[08:54:32.290] [Info] Client Version 1.3.3 (windows x86_64) Source ID: c21069b204d626bfe673a047a2100d2fcd0766d4 Protocol: 743
[08:54:32.290] [Info] Root: Scanning for asset sources in directory '..\assets\'
[08:54:35.638] [Info] Root: Scanning for asset sources in directory '..\mods\'
[08:54:35.639] [Warn] Root: Unrecognized file in asset directory 'mods_go_here', skipping
[08:54:35.639] [Info] Root: Detected asset source named 'base' at '..\assets\packed.pak'
[08:54:35.639] [Info] Root: Detected unnamed asset source at '..\mods\My mod'
[08:54:35.639] [Info] Root: Detected unnamed asset source at '..\assets\user'
[08:54:35.639] [Info] Loading assets from: '..\assets\packed.pak'
[08:54:39.262] [Info] Loading assets from: '..\mods\My mod'
[08:54:39.263] [Info] Loading assets from: '..\assets\user'
[08:54:41.756] [Info] Assets digest is 563ff626b877e7d080472517395bc6c4eda613eaf6ac1576e95136a4ca9b3d64
[08:54:41.756] [Info] Root: Loaded Assets in 9.46523 seconds
[08:54:41.773] [Info] Application: Initializing SDL Video
[08:54:41.792] [Info] Application: Initializing SDL Joystick
[08:54:41.922] [Info] Application: Initializing SDL Sound
[08:54:42.090] [Info] Initialized Steam services
[08:54:42.094] [Info] Application: Creating SDL Window
[08:54:43.106] [Info] Application: Enabling VSync with late swap tearing
[08:54:43.215] [Info] Application: Opened default audio device with 44.1khz / 16 bit stereo audio, 2048 sample size buffer
[08:54:43.234] [Info] OpenGL version: '4.6.0 NVIDIA 388.13' vendor: 'NVIDIA Corporation' renderer: 'GeForce GT 730/PCIe/SSE2' shader: '4.60 NVIDIA'
[08:54:43.255] [Info] Application: initialization...
[08:54:43.259] [Info] Root: Loaded Configuration in 0.00313652 seconds
[08:54:43.266] [Info] Application: renderer initialization...
[08:54:43.276] [Info] detected supported OpenGL texture size 16384, using atlasNumCells 128
[08:54:43.277] [Info] detected supported OpenGL texture size 16384, using atlasNumCells 64
[08:54:43.283] [Info] Root: Loaded ImageMetadataDatabase in 3.072e-06 seconds
[08:54:43.346] [Info] Application: main update loop...
[08:54:43.354] [Info] Loading mods from user generated content with id '729480149' from directory 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\729480149'
[08:54:43.355] [Info] Loading mods from user generated content with id '1474414359' from directory 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\1474414359'
[08:54:43.355] [Info] Reloading to include all user generated content
[08:54:43.355] [Info] Root: Reloading from disk
[08:54:43.355] [Info] Root: Writing runtime configuration to '..\storage\starbound.config'
[08:54:43.466] [Info] Root: Loaded Configuration in 0.00343911 seconds
[08:54:43.466] [Info] Root: Scanning for asset sources in directory '..\assets\'
[08:54:46.699] [Info] Root: Scanning for asset sources in directory '..\mods\'
[08:54:46.701] [Warn] Root: Unrecognized file in asset directory 'mods_go_here', skipping
[08:54:46.701] [Info] Root: Scanning for asset sources in directory 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\729480149'
[08:54:49.611] [Info] Root: Scanning for asset sources in directory 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\1474414359'
[08:54:49.623] [Info] Root: Detected asset source named 'base' at '..\assets\packed.pak'
[08:54:49.623] [Info] Root: Detected unnamed asset source at '..\mods\My mod'
[08:54:49.623] [Info] Root: Detected asset source named 'FrackinUniverse' at 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\729480149\contents.pak'
[08:54:49.623] [Info] Root: Detected asset source named 'AntMe' at 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\1474414359\contents.pak'
[08:54:49.623] [Info] Root: Detected unnamed asset source at '..\assets\user'
[08:54:49.624] [Info] Loading assets from: '..\assets\packed.pak'
[08:54:53.189] [Info] Loading assets from: '..\mods\My mod'
[08:54:53.191] [Info] Loading assets from: 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\729480149\contents.pak'
[08:54:56.246] [Info] Loading assets from: 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\1474414359\contents.pak'
[08:54:56.249] [Info] Loading assets from: '..\assets\user'
[08:55:01.195] [Info] Assets digest is 4d741cc3e0c8af165c41189a93868f03e37fd5067662c01a004f134b02bc84e6
[08:55:01.195] [Info] Root: Loaded Assets in 17.73 seconds
[08:55:01.233] [Info] Root: Loaded NameGenerator in 0.0348432 seconds
[08:55:01.243] [Info] Root: Loaded ImageMetadataDatabase in 3.58401e-06 seconds
[08:55:01.712] [Info] Root: Loaded PlantDatabase in 0.47944 seconds
[08:55:03.414] [Info] Root: Loaded ObjectDatabase in 2.21621 seconds
[08:55:04.821] [Info] Root: Loaded MonsterDatabase in 1.40668 seconds
[08:55:05.101] [Info] Root: Loaded NpcDatabase in 0.280165 seconds
[08:55:05.105] [Info] Root: Loaded StagehandDatabase in 0.00346676 seconds
[08:55:05.129] [Info] Root: Loaded VehicleDatabase in 0.0241977 seconds
[08:55:05.278] [Info] Root: Loaded PlayerFactory in 0.148147 seconds
[08:55:05.635] [Info] Root: Loaded ProjectileDatabase in 3.92221 seconds
[08:55:05.642] [Info] Root: Loaded VersioningDatabase in 0.00705179 seconds
[08:55:05.642] [Info] Root: Loaded EntityFactory in 0.364269 seconds
[08:55:05.876] [Info] Root: Loaded ParticleDatabase in 0.234156 seconds
[08:55:07.793] [Info] Root: Loaded MaterialDatabase in 2.15036 seconds
[08:55:07.813] [Info] Root: Loaded TerrainDatabase in 0.0197248 seconds
[08:55:08.535] [Info] Root: Loaded BiomeDatabase in 0.72175 seconds
[08:55:08.547] [Info] Root: Loaded LiquidsDatabase in 0.0121959 seconds
[08:55:08.690] [Info] Root: Loaded StatusEffectDatabase in 0.143281 seconds
[08:55:10.198] [Info] Root: Loaded DamageDatabase in 1.5077 seconds
[08:55:10.224] [Info] Root: Loaded EffectSourceDatabase in 0.0253901 seconds
[08:55:10.353] [Info] Root: Loaded FunctionDatabase in 0.128674 seconds
[08:55:10.629] [Info] Root: Loaded TreasureDatabase in 0.275863 seconds
[08:55:13.672] [Info] Root: Loaded DungeonDefinitions in 3.04248 seconds
[08:55:13.672] [Info] Root: Loaded TilesetDatabase in 0.000162816 seconds
[08:55:13.679] [Info] Root: Loaded StatisticsDatabase in 0.00693863 seconds
[08:55:13.680] [Info] Root: Loaded EmoteProcessor in 0.000218624 seconds
[08:55:13.772] [Info] Root: Loaded SpeciesDatabase in 0.0915688 seconds
[08:55:13.875] [Info] Root: Loaded QuestTemplateDatabase in 0.102923 seconds
[08:55:13.884] [Info] Root: Loaded AiDatabase in 0.00952731 seconds
[08:55:13.898] [Info] Root: Loaded TechDatabase in 0.0138937 seconds
[08:55:13.942] [Info] Root: Loaded CodexDatabase in 0.0429876 seconds
[08:55:15.080] [Info] Root: Loaded BehaviorDatabase in 1.1386 seconds
[08:55:15.092] [Info] Root: Loaded DanceDatabase in 0.0111985 seconds
[08:55:15.136] [Info] Root: Loaded SpawnTypeDatabase in 0.0436721 seconds
[08:55:15.295] [Info] Root: Loaded RadioMessageDatabase in 0.158941 seconds
[08:55:40.992] [Info] Root: Loaded ItemDatabase in 35.3569 seconds
[08:55:47.959] [Info] Root: Loaded CollectionDatabase in 32.6639 seconds
[08:55:53.047] [Error] Could not instantiate item '[avalipistol, 1, {"level":1,"shortdescription":"PD1 Frostbite"}]'. (ItemException) No such item 'avalipistol'
[08:55:53.756] [Error] Exception caught loading asset: /player.config:defaultCodexes.avali, (AssetException) Could not read JSON asset /player.config:defaultCodexes.avali
[0] 7ff740b77153 Star::captureStack
[1] 7ff740b75ede Star::StarException::StarException
[2] 7ff740b75fc8 Star::StarException::StarException
[3] 7ff740b86b60 Star::AssetException::AssetException
[4] 7ff7414ba391 `<lambda_80e152f0e8987fd28e54fe8e75d4e933>::operator()'::`1'::catch$25
[5] 7ff938ffc2e0 _C_specific_handler
[6] 7ff938ff2a23 _FrameUnwindFilter
[7] 7ff940f4e273 RtlCaptureContext
[8] 7ff740b8967b <lambda_80e152f0e8987fd28e54fe8e75d4e933>::operator()
[9] 7ff740b81b2f std::_Invoker_functor::_Call<<lambda_80e152f0e8987fd28e54fe8e75d4e933> & __ptr64>
[10] 7ff740b845f6 std::invoke<<lambda_80e152f0e8987fd28e54fe8e75d4e933> & __ptr64>
[11] 7ff740b825a0 std::_Invoke_ret<std::shared_ptr<Star::Assets::AssetData>,<lambda_80e152f0e8987fd28e54fe8e75d4e933> & __ptr64>
[12] 7ff740b8a286 std::_Func_impl<<lambda_80e152f0e8987fd28e54fe8e75d4e933>,std::allocator<int>,std::shared_ptr<Star::Assets::AssetData> >::_Do_call
[13] 7ff740f2a337 std::_Func_class<std::shared_ptr<Star::DamageDatabase> >::operator()
[14] 7ff740b93d68 Star::Assets::processAssetData
[15] 7ff740b91e18 Star::Assets::loadJson
[16] 7ff740b9111d Star::Assets::loadAsset
[17] 7ff740b8e32f Star::Assets::doLoad
[18] 7ff740b8fe1b Star::Assets::getAsset
[19] 7ff740b90dd2 Star::Assets::json
[20] 7ff740e89248 Star::PlayerCodexes::learnInitialCodexes
[21] 7ff740e69904 Star::Player::Player
[22] 7ff740e91748 std::make_shared<Star::Player,std::shared_ptr<Star::PlayerConfig> const & __ptr64,Star::Json const & __ptr64>
[23] 7ff740e9299c Star::PlayerFactory::diskLoadPlayer
[24] 7ff740cbae02 Star::EntityFactory::diskLoadEntity
[25] 7ff740eb45bb Star::PlayerStorage::PlayerStorage
[26] 7ff740aaef10 std::make_shared<Star::PlayerStorage,Star::String>
[27] 7ff740ab62cc Star::ClientApplication::changeState
[28] 7ff740abce34 Star::ClientApplication::update
[29] 7ff7412baa72 Star::SdlPlatform::run
[30] 7ff7412bac2d Star::runMainApplication
[31] 7ff740abff76 WinMain
[32] 7ff7414a8daf __scrt_common_main_seh
[33] 7ff940dd3034 BaseThreadInitThunk
[34] 7ff940f21431 RtlUserThreadStart
Caused by: (AssetException) Could not read JSON value /player.config:defaultCodexes.avali
[0] 7ff740b77153 Star::captureStack
[1] 7ff740b75ede Star::StarException::StarException
[2] 7ff740b75fc8 Star::StarException::StarException
[3] 7ff740b86b60 Star::AssetException::AssetException
[4] 7ff7414ba333 `<lambda_80e152f0e8987fd28e54fe8e75d4e933>::operator()'::`1'::catch$24
[5] 7ff938ffc2e0 _C_specific_handler
[6] 7ff938ff2a23 _FrameUnwindFilter
[7] 7ff940f4e273 RtlCaptureContext
[8] 7ff740b8967b <lambda_80e152f0e8987fd28e54fe8e75d4e933>::operator()
[9] 7ff740b81b2f std::_Invoker_functor::_Call<<lambda_80e152f0e8987fd28e54fe8e75d4e933> & __ptr64>
[10] 7ff740b845f6 std::invoke<<lambda_80e152f0e8987fd28e54fe8e75d4e933> & __ptr64>
[11] 7ff740b825a0 std::_Invoke_ret<std::shared_ptr<Star::Assets::AssetData>,<lambda_80e152f0e8987fd28e54fe8e75d4e933> & __ptr64>
[12] 7ff740b8a286 std::_Func_impl<<lambda_80e152f0e8987fd28e54fe8e75d4e933>,std::allocator<int>,std::shared_ptr<Star::Assets::AssetData> >::_Do_call
[13] 7ff740f2a337 std::_Func_class<std::shared_ptr<Star::DamageDatabase> >::operator()
[14] 7ff740b93d68 Star::Assets::processAssetData
[15] 7ff740b91e18 Star::Assets::loadJson
[16] 7ff740b9111d Star::Assets::loadAsset
[17] 7ff740b8e32f Star::Assets::doLoad
[18] 7ff740b8fe1b Star::Assets::getAsset
[19] 7ff740b90dd2 Star::Assets::json
[20] 7ff740e89248 Star::PlayerCodexes::learnInitialCodexes
[21] 7ff740e69904 Star::Player::Player
[22] 7ff740e91748 std::make_shared<Star::Player,std::shared_ptr<Star::PlayerConfig> const & __ptr64,Star::Json const & __ptr64>
[23] 7ff740e9299c Star::PlayerFactory::diskLoadPlayer
[24] 7ff740cbae02 Star::EntityFactory::diskLoadEntity
[25] 7ff740eb45bb Star::PlayerStorage::PlayerStorage
[26] 7ff740aaef10 std::make_shared<Star::PlayerStorage,Star::String>
[27] 7ff740ab62cc Star::ClientApplication::changeState
[28] 7ff740abce34 Star::ClientApplication::update
[29] 7ff7412baa72 Star::SdlPlatform::run
[30] 7ff7412bac2d Star::runMainApplication
[31] 7ff740abff76 WinMain
[32] 7ff7414a8daf __scrt_common_main_seh
[33] 7ff940dd3034 BaseThreadInitThunk
[34] 7ff940f21431 RtlUserThreadStart
Caused by: (TraversalException) No such key 'avali' in pathGet("defaultCodexes.avali")
[0] 7ff740b77153 Star::captureStack
[1] 7ff740b75ede Star::StarException::StarException
[2] 7ff740b1133b Star::JsonPath::TraversalException::TraversalException
[3] 7ff740b0dcc6 Star::JsonPath::TraversalException::format<Star::String,Star::String>
[4] 7ff740b0f9bd Star::JsonPath::pathGet<Star::Json>
[5] 7ff740b1af8b Star::Json::query
[6] 7ff740b8967b <lambda_80e152f0e8987fd28e54fe8e75d4e933>::operator()
[7] 7ff740b81b2f std::_Invoker_functor::_Call<<lambda_80e152f0e8987fd28e54fe8e75d4e933> & __ptr64>
[8] 7ff740b845f6 std::invoke<<lambda_80e152f0e8987fd28e54fe8e75d4e933> & __ptr64>
[9] 7ff740b825a0 std::_Invoke_ret<std::shared_ptr<Star::Assets::AssetData>,<lambda_80e152f0e8987fd28e54fe8e75d4e933> & __ptr64>
[10] 7ff740b8a286 std::_Func_impl<<lambda_80e152f0e8987fd28e54fe8e75d4e933>,std::allocator<int>,std::shared_ptr<Star::Assets::AssetData> >::_Do_call
[11] 7ff740f2a337 std::_Func_class<std::shared_ptr<Star::DamageDatabase> >::operator()
[12] 7ff740b93d68 Star::Assets::processAssetData
[13] 7ff740b91e18 Star::Assets::loadJson
[14] 7ff740b9111d Star::Assets::loadAsset
[15] 7ff740b8e32f Star::Assets::doLoad
[16] 7ff740b8fe1b Star::Assets::getAsset
[17] 7ff740b90dd2 Star::Assets::json
[18] 7ff740e89248 Star::PlayerCodexes::learnInitialCodexes
[19] 7ff740e69904 Star::Player::Player
[20] 7ff740e91748 std::make_shared<Star::Player,std::shared_ptr<Star::PlayerConfig> const & __ptr64,Star::Json const & __ptr64>
[21] 7ff740e9299c Star::PlayerFactory::diskLoadPlayer
[22] 7ff740cbae02 Star::EntityFactory::diskLoadEntity
[23] 7ff740eb45bb Star::PlayerStorage::PlayerStorage
[24] 7ff740aaef10 std::make_shared<Star::PlayerStorage,Star::String>
[25] 7ff740ab62cc Star::ClientApplication::changeState
[26] 7ff740abce34 Star::ClientApplication::update
[27] 7ff7412baa72 Star::SdlPlatform::run
[28] 7ff7412bac2d Star::runMainApplication
[29] 7ff740abff76 WinMain
[30] 7ff7414a8daf __scrt_common_main_seh
[31] 7ff940dd3034 BaseThreadInitThunk
[32] 7ff940f21431 RtlUserThreadStart
[08:55:53.762] [Error] Failed to valid player with uuid 05b8d8ab8bf66e46f3dccaea5ade2e75 : (AssetException) Error loading asset /player.config:defaultCodexes.avali
[0] 7ff740b77153 Star::captureStack
[1] 7ff740b75ede Star::StarException::StarException
[2] 7ff740b839fa Star::AssetException::format<Star::AssetPath>
[3] 7ff740b8fedb Star::Assets::getAsset
[4] 7ff740b90dd2 Star::Assets::json
[5] 7ff740e89248 Star::PlayerCodexes::learnInitialCodexes
[6] 7ff740e69904 Star::Player::Player
[7] 7ff740e91748 std::make_shared<Star::Player,std::shared_ptr<Star::PlayerConfig> const & __ptr64,Star::Json const & __ptr64>
[8] 7ff740e9299c Star::PlayerFactory::diskLoadPlayer
[9] 7ff740cbae02 Star::EntityFactory::diskLoadEntity
[10] 7ff740eb45bb Star::PlayerStorage::PlayerStorage
[11] 7ff740aaef10 std::make_shared<Star::PlayerStorage,Star::String>
[12] 7ff740ab62cc Star::ClientApplication::changeState
[13] 7ff740abce34 Star::ClientApplication::update
[14] 7ff7412baa72 Star::SdlPlatform::run
[15] 7ff7412bac2d Star::runMainApplication
[16] 7ff740abff76 WinMain
[17] 7ff7414a8daf __scrt_common_main_seh
[18] 7ff940dd3034 BaseThreadInitThunk
[19] 7ff940f21431 RtlUserThreadStart
[08:55:57.347] [Error] Fatal Error: Access violation detected at 00007FF741302746 (Read of address 0000000000000142)
[0] 7ff740b77153 Star::captureStack
[1] 7ff740b7739c Star::fatalError
[2] 7ff741302746 Star::ButtonWidget::check
[3] 7ff74135a0a0 Star::CharCreationPane::changed
[4] 7ff74135bc19 Star::CharCreationPane::randomize
[5] 7ff7413582f7 Star::CharCreationPane::CharCreationPane
[6] 7ff7413e498e std::make_shared<Star::CharCreationPane,<lambda_17f2760cd8135039681453c9b1341371> >
[7] 7ff7413e7fdb Star::TitleScreen::initCharCreationMenu
[8] 7ff7413e5431 Star::TitleScreen::TitleScreen
[9] 7ff740aaa101 std::_Ref_count_obj<Star::TitleScreen>::_Ref_count_obj<Star::TitleScreen><std::shared_ptr<Star::PlayerStorage> & __ptr64,std::shared_ptr<Star::Mixer> >
[10] 7ff740aaf070 std::make_shared<Star::TitleScreen,std::shared_ptr<Star::PlayerStorage> & __ptr64,std::shared_ptr<Star::Mixer> >
[11] 7ff740ab64ea Star::ClientApplication::changeState
[12] 7ff740abce34 Star::ClientApplication::update
[13] 7ff7412baa72 Star::SdlPlatform::run
[14] 7ff7412bac2d Star::runMainApplication
[15] 7ff740abff76 WinMain
[16] 7ff7414a8daf __scrt_common_main_seh
[17] 7ff940dd3034 BaseThreadInitThunk
[18] 7ff940f21431 RtlUserThreadStart





Last edited by hong luah; 27 Aug, 2018 @ 3:05am
hong luah 27 Aug, 2018 @ 2:59am 
Sorry for it being so long.
There were 5 but I chose the 5th as I figured the 5th would be the most recent.
Last edited by hong luah; 27 Aug, 2018 @ 3:01am
AdanPlayer  [developer] 27 Aug, 2018 @ 11:54pm 
looks like you only use FU and Ant-Me mods from Steam; and some "My mod" unamed in the folder of your game.

The error its about some items from "avali" race ; maybe you use "avali race" mod and unistalled.
(its taht the case maybe reinstalling th mod of avali race can work ).

You can run unistalling Ant-me mod??
hong luah 28 Aug, 2018 @ 1:53am 
"The error its about some items from "avali" race ; maybe you use "avali race" mod and unistalled." I did use avali mod once but ive done a delete of all my game data before I got FU so I dont know why that is there.

I also have no idea what "My mod" is as I have an basic understanding of code so I havent touched the game files except from when im deleting saves. It might be an unnamed part of Xbawks Character Extender (Required for FU).

"You can run unistalling Ant-me mod??" Yes and no. It lets me play for about 5-10 seconds before the error screen shows up telling me no availiable tech named "antme" and if it is installed it either crashes as soon as launched or it just closes the window its in automatically when I press play game.

And yes I did edit that six times :)
Last edited by hong luah; 28 Aug, 2018 @ 2:08am
AdanPlayer  [developer] 28 Aug, 2018 @ 3:24pm 
Ist weird; anyway if you unistall ant-me you can play normally only have error(not crash only return the main screen) if you open inventory and you was equipped Ant-m tech (like another tech mods). So for fix in this case:
1.-Dont open your inventory.
2.-Go to outpost to the tech upgrade console.
3.-After open you can change to another tech and the Ant-Me will gone forever*

*excepts if you reinstall jeje.

My mod is only a patch into techs so dont move or touch any other feaure in game; the possible problem reside its make in Vainilla mechanics (if FU or another mod modify the tech or mechanics that will cause problems).

i hope this work for you.Luck.
hong luah 29 Aug, 2018 @ 12:42am 
Problem: Im at the outpost tech station but it wont let me change head tech.

Even bigger problem: When I press F it goes into sphere but it says I have nothing equipped.

BUT I can open my inventory and it hasnt crashed so far so I thank you, you have fixed one of my favourite games. Thank you.

Someday I hope you might try to add compatibility, as this is a great mod (for the 10minutes it worked).
Last edited by hong luah; 29 Aug, 2018 @ 12:49am
Arkayno 4 Sep, 2018 @ 10:10am 
I can't find it at all in the tech console at all. Is there an id of the tech if we can find it or if it's not in the tech console?
Last edited by Arkayno; 4 Sep, 2018 @ 10:11am
AdanPlayer  [developer] 4 Sep, 2018 @ 5:04pm 
the name si "antme", its in the "Tech Upgrade Console"(in the right side). You need unlock the techs first(The three missions)
Masonblade2004 17 Sep, 2022 @ 2:59am 
this isnt really a problem technically but you dont need to do the dash jump or ball sidequest to get mini me you have it when you get to the first outpost though id say it here that way you know and can fix it if you wanted to
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