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It looks like we're on the same page with that one! Definitely some dialogue, i'm currently trying to work with it, although I have no experience working with dialogue so once I figure it out you'll be sure to see that in the change notes! And I was thinking about being able to recruit him but maybe you have to do something specific or really say the right words so it would be really hard. I'm also currently working on a mod that adds a slave refuge "Runaway's Refuge", that is gonna have Anti slaver's running it and patrolling and "taking the fight to slavery". Thanks for the kind words and suggestions!
You can check out my upcoming plans and ideas in the new thread I just added!
And yeah, I think i'm gonna need a bit of help with the dialogue side of things and possibly some other things. I'd love to get the dialogue rolling on this mod though.
However there also needs to be some lore and ideas behind that Slaver and not just randomly put him inside a Slaver camp without any clues about him or how and where to find him
Wow! That would be pretty sweet actually! I definitely need to look into that, thank you for the suggestion!
Oh my, I definitely need to incorporate this in somehow! I was actually thinking of making an entirely custom slaver camp so I would have a lot to work with in terms or lore and clues and all of that. I really like this idea, maybe I could pull it off even as an accidental encounter and you come across him after following the trail for your mother. With the dialogue i'd be able to have it so once in a certain proximity Jasin could say something about recognizing him or something along those lines. I appreciate the ideas, it allows me to be able to think less and work more, which in turn keeps this mod updated!
These are such fantastic ideas! I'm working towards all of this but it takes time, especially with the trial and error side of things. So in due time I hope to have this mod to that level of depth!
Well I intend to! I just hope everyone understands that it'll take time! haha. I usually put hours a day into it, learning as I go. Some things are uncharted territories for me. I'm excited to say that I am getting a better understanding of dialogue. I'm glad to see people excited for my mod! I am as well. Seeing people excited is what motivates me!
Right now i'm working on the squads that are looking for Jasin, "Assassin Hunters". As well as a special event for if and when you assassinate Tengu! I have to test my mod though, so like I said, I hope people don't get discouraged if my mod moves a bit slowly or doesn't have an update for awhile. I truly plan to keep improving this mod! I thank everyone for the support and hope I can meet everyones expectations.