Stellaris

Stellaris

(Government Overhaul Open Beta)
 This topic has been pinned, so it's probably important
Chastity the Celibate  [developer] 13 Aug, 2018 @ 8:44am
Suggestions
If you can’t roleplay something, tell me. Also, any suggestions put here.

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Showing 1-15 of 90 comments
Ray 13 Aug, 2018 @ 10:23am 
I can't roleplay as a dynasty who wants to keep their child the same 'phenotype' as them. :c Probably not the mod to suggest this, but eh it's worth a shot.
Chastity the Celibate  [developer] 13 Aug, 2018 @ 10:25am 
You mean the same portrait? Afaik it’s random, can’t really control that with mods (I don’t think sobat least)
Try and fix Civics that are compatible with polar opposites, and Maybe add those Old civics from cultural overhaul that would Give you access to new civics, For example the "Socialism" Civic from cultural overhaul used to give you access to Labour unions, Drone brotherhood and some othher things, Making it more interesting and Deeper.
Also various civics are Duplicates (AntiFascism and Fascism are deliberate duplicates For an obvious political motive, Which is pointless}. Also, Some civics do nothing.
Distributism is also the Literal definition of communism or Socialism.
Chastity the Celibate  [developer] 14 Aug, 2018 @ 4:23am 
Originally posted by Ackoli:
Also various civics are Duplicates (AntiFascism and Fascism are deliberate duplicates For an obvious political motive, Which is pointless}. Also, Some civics do nothing.
Distributism is also the Literal definition of communism or Socialism.

Anti-Fascism is a joke about ANTIFA, and Distributism is actually different from Socialism.

Socialism was a civic, but I removed it and made it a policy (Economic Model).

Anti-Fascism is not redundant because Fascism requires ethics that Anti-Fascism are incompatible with. If you can select them both that’s a bug.

Some civics still require other civics (Mech Cult). I’ll look into adding some more from CO.
Heres a bunch of Hybrid Ideolgies that could be interesting:

https://en.wikipedia.org/wiki/Mutualism_(economic_theory) : A Socialist Economy (Worker ownership of the means of production} With a free market. Effectively its a market where cooperatives instead of Corporations compete.

https://en.wikipedia.org/wiki/Strasserism : Left wing Nazis, The reason why the Nazi party was called the national socialist party. There where purged for being socialists, and that qoute where hitler says hes a Socialist was actually from Strasser, not hitler.

https://en.wikipedia.org/wiki/Egoist_anarchism : Extremist Individualism that callsfor the abolishment of all Social and economic structures (Including the market} and Co operation only when In self interest. Effectively the negative stereotype of anarchism.

Also in regards to the "Nationalist Vs Internationalist Socialism" Myth, Socialism is when the Society as a whole Owns the means of production collectively, Wether this be through Direct worker Control or State ownership. While Fascists did Regulate their Economy, This was because they were at war. No one calls winston Churchill a socialist for Introducing a war economy, but they do with the fascists. The Nazis Were actually well liked by industrialists (Eg. Henry ford, Who was a fascist}.





Chastity the Celibate  [developer] 14 Aug, 2018 @ 5:38am 
Originally posted by Ackoli:
Heres a bunch of Hybrid Ideolgies that could be interesting:

https://en.wikipedia.org/wiki/Mutualism_(economic_theory) : A Socialist Economy (Worker ownership of the means of production} With a free market. Effectively its a market where cooperatives instead of Corporations compete.

https://en.wikipedia.org/wiki/Strasserism : Left wing Nazis, The reason why the Nazi party was called the national socialist party. There where purged for being socialists, and that qoute where hitler says hes a Socialist was actually from Strasser, not hitler.

https://en.wikipedia.org/wiki/Egoist_anarchism : Extremist Individualism that callsfor the abolishment of all Social and economic structures (Including the market} and Co operation only when In self interest. Effectively the negative stereotype of anarchism.

Also in regards to the "Nationalist Vs Internationalist Socialism" Myth, Socialism is when the Society as a whole Owns the means of production collectively, Wether this be through Direct worker Control or State ownership. While Fascists did Regulate their Economy, This was because they were at war. No one calls winston Churchill a socialist for Introducing a war economy, but they do with the fascists. The Nazis Were actually well liked by industrialists (Eg. Henry ford, Who was a fascist}.

I was referring to National/International as one being racist, the other not.

I’ll defintely take a look at some of these, grear candidates for updates after the beta.
Company Man 14 Aug, 2018 @ 12:41pm 
I would personally suggest the following alterations to Anti-Fascism (which seems to be the most hotly debated civic so far) by making it a sort of "vigilante radical protester" civic:

'This society faced oppression in the distant past, and though the regime was overthrown in time, the people dreaded its potential return. Deciding that fire must be fought with fire, the public became radicalized. Protests, demonstrations, vigilante crackdowns and crusades have become the norm, with tacit support by the government.'

Requirements:
NOT Xenophobe or Fanatical Xenophobe
EITHER Militarist or Fanatic Militarist

Effects (with no specific numbers):
Increased Unrest (the mob is easily riled up and prone to disrupting society)
Reduced Army Cost (readily available ideological crusaders)
Increased Army Morale (ideological zealots comprise the army)
Increased Militarist Ethics Attraction (constant anti-fascist rallies and protests radicalize the populace)
Reduced Xenophobe Ethics Attraction (same as above)
Reduced Monthly Unity (constant ideological crusades weaken social harmony)
Increased Influence Gain from Factions (population is very politically active)
Chastity the Celibate  [developer] 14 Aug, 2018 @ 12:43pm 
Originally posted by Company Man:
I would personally suggest the following alterations to Anti-Fascism (which seems to be the most hotly debated civic so far) by making it a sort of "vigilante radical protester" civic:

'This society faced oppression in the distant past, and though the regime was overthrown in time, the people dreaded its potential return. Deciding that fire must be fought with fire, the public became radicalized. Protests, demonstrations, vigilante crackdowns and crusades have become the norm, with tacit support by the government.'

Requirements:
NOT Xenophobe or Fanatical Xenophobe
EITHER Militarist or Fanatic Militarist

Effects (with no specific numbers):
Increased Unrest (the mob is easily riled up and prone to disrupting society)
Reduced Army Cost (readily available ideological crusaders)
Increased Army Morale (ideological zealots comprise the army)
Increased Militarist Ethics Attraction (constant anti-fascist rallies and protests radicalize the populace)
Reduced Xenophobe Ethics Attraction (same as above)
Reduced Monthly Unity (constant ideological crusades weaken social harmony)
Increased Influence Gain from Factions (population is very politically active)

It already has those requirements, but I will look into changing the description.
Company Man 14 Aug, 2018 @ 1:05pm 
Originally posted by xnadu27:
It already has those requirements, but I will look into changing the description.
My bad. I guess this desc could overlap a bit with Revolutionary Foundation's description, but the original desc felt a bit too generic to me and difficult to distinguish from vanilla 'authoritarian socialism', hence the suggestion. In any case, this mod looks promising, so keep up the good work! ;)
Chastity the Celibate  [developer] 14 Aug, 2018 @ 1:24pm 
Originally posted by Company Man:
Originally posted by xnadu27:
It already has those requirements, but I will look into changing the description.
My bad. I guess this desc could overlap a bit with Revolutionary Foundation's description, but the original desc felt a bit too generic to me and difficult to distinguish from vanilla 'authoritarian socialism', hence the suggestion. In any case, this mod looks promising, so keep up the good work! ;)

Your right, it’s not that different from Authoritarian socialism.

Thanks!
Last edited by Chastity the Celibate; 14 Aug, 2018 @ 1:24pm
Brisbane Socialist 14 Aug, 2018 @ 11:07pm 
You should not have to be communist or Fascist to choose public heathcare or eductation. Fascist regimes do not support public healthcare and education, and Every Western country exept the US has public healthcare and Education, And you cant claim that all of those countries are either fascists, Communists or both.

Also is collectivism in game supposed to be The left wing Economic Policy or Old Stellaris Collectivism (Totalitarianism}
Company Man 15 Aug, 2018 @ 2:35am 
Originally posted by Ackoli:
You should not have to be communist or Fascist to choose public heathcare or eductation. Fascist regimes do not support public healthcare and education, and Every Western country exept the US has public healthcare and Education, And you cant claim that all of those countries are either fascists, Communists or both.

Also is collectivism in game supposed to be The left wing Economic Policy or Old Stellaris Collectivism (Totalitarianism}
While I agree with the first sentence, it seems incongruous to me to claim that public healthcare and education are incompatible with fascist regimes. Both Fascist Italy and Nazi Germany had extensive healthcare and education programs. However, these programs obviously had weird priorities due to ideological reasons (higher focus on youth athleticism and obstetrics at the expense of things like mental healthcare, for example). Imo, there is no reason to restrict public healthcare and education to these two ideologies, but there is also no reason to forbid fascists from taking them.
Last edited by Company Man; 15 Aug, 2018 @ 2:40am
Chastity the Celibate  [developer] 15 Aug, 2018 @ 4:03am 
Originally posted by Ackoli:
You should not have to be communist or Fascist to choose public heathcare or eductation. Fascist regimes do not support public healthcare and education, and Every Western country exept the US has public healthcare and Education, And you cant claim that all of those countries are either fascists, Communists or both.

Also is collectivism in game supposed to be The left wing Economic Policy or Old Stellaris Collectivism (Totalitarianism}

Healthcare is a bug. Collectivism represents the social aspect of a collectivist society more than the economic, but Collectivist can choose pure Capitalism and Individualist can choose pure Socialism.
I'm trying to create a game based on Babylon 5 and I need some help with the Minbari. They are an oligarchy and caste society but are not slavers. When I try to ban slavery it grants the species full citizenship.

My question, is there a better way? Should I just RP the caste society and set the government ethics to egalitarian instead?

(The Centauri and Narn were fun to make with this mod. The selection of civics has a nice range of diversity.)
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