Torchlight II

Torchlight II

Power Packed (v.15)
Night Writer  [kehittäjä] 26.5.2013 klo 18.22
FREQUENTLY ASKED QUESTIONS READ THIS FIRST!!
#1: Is it compatible with Synergies?

Yes. It's compatible with Synergies .. I use it and built it with the Synergies mod active as always.

#2: Is it compatible with Pet Mods?

Most Pet Mods only change what pets are available for selection in the creation screen, they do not affect the inventory of the Pet or player or UI, so yes it should be compatible with them.
However if the mod alters inventory of the pet or player it will not be compatible with the Power Packed Mod.

#3: Can you release a stand-alone version without the inventory changes??

No. I designed and spent alot of time on this mod, and designed a very well performing Inventory System. It adds far more than enough personal space, Functionality and Stash Space for even the most Detailed Hoarder of useless things.

#4: Is it compatible with the other inventory mods?

No, it shouldn't be and will probably not work as this is a complete reworking of all the same files that they use to do their inventory Mods.

#5: I love a certain aspect of another Inventory mod and would find it hard to give that up?

Ok... so you have a choice to make. Do the features of my mod outweigh the Features of the other Mod? Simple.

#6: Would a UI mod work on your inventory? like the Diablo UI mods, or the Dragon UI mod?

No.. as once again these alter the same files my mod does, and they will not cooperate. Remember that all the player and pet Inventory and UI's were altered with this mod. If a file changes any of those files it will be over written, or over write my files, which means it won't work.

#7: (Right Click) Quick assign Functionality does not work. Why?

Thats a known issue, and is a problem with how the code works for assigning items to the correct slots when right clicking. Since the custom slots had to be made from scratch to accomodate the additional items Torchlight 2 does not know where to assign items(as the new slots are not entered in the original code) when using the right click functionality. All you have to do is drag and drop your items into the correct slots. It's a small price to pay for all the added functionality and bonsues.
Viimeisin muokkaaja on Night Writer; 1.6.2013 klo 20.11
< >
Näytetään 1-3 / 3 kommentista
fl9d 30.5.2013 klo 7.45 
Is it allowed for someone else to use parts of your code for his/her own mod project?
Night Writer  [kehittäjä] 31.5.2013 klo 20.53 
@Nutero, there is no code here. I added new things to already existing layouts and it would be impossible for you to use portions of the layout on your own mod, as it is all one complete layout file which can only be edited in guts. There is a player inventory layout file and a pet inventory layout file.You can't take half or 25% of a layout file and remove it and use it else where. You have to edit the existing layout file to your liking by manually removing (via the editor ) what you dont want, and manually building what you do want. The way layouts are edited in Guts makes combining layouts with other layout files tricky at best, and impossible at worst. For instance If you are interested in using my edited UI with a different Inventory management mod, you would have to build my UI edits from scratch on top of the other mods inventory system, there is no cut copy and paste feature within the UI editor that allows for taking only portions of an inventory edit or UI edit, and combining it with a different mod. And you could risk messing up one of both of the mods in the process.
i will have a look at your work with your words in mind.. i will have to build my layout from scratch, as you say. thanks for the warning
< >
Näytetään 1-3 / 3 kommentista
Sivua kohden: 1530 50