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+10% damage
+25% firing rate
+50% projectile speed
-25% slower reloading
+10% damage from all sources recived
20% more accurate
20% damage bonus
Piercing bullets- can hit multiple players with 1 shot
On kill: +10% Ubercharge
20% Slower Ubercharge Build Rate
20% slower firing speed
20% slower move speed while active
10% slower weapon switch
+ Never arches,
- As range increases, damage goes down by 5.
- Does only 85% Dmg to scouts,
+ On hit, increases Uber Meter by 1% (Or 5%)
Actually you are right. I was onto the same thing not so long ago.
Plus, this thread is quite old. And I wanted to introduce some defence for the Medic.
+ Dont Take any fall damage
-50% less ammo per clip
-5% Firing Speed
-8% WalkSpeed while active
If you point down and hold fire you will do a syringe jump but when you run out of ammo in your gun you will fall
-5% firing speed? this won't make any diference, put at least 10%
do the same with the walk speed
Auctually, it will make a minor difference.
99%.
Different enough~?
Nice little woman. Go make me a sammich
When Active:
+10% Damage.
+25% firing rate
+50% projectile speed
On kill: +10% Ubercharge
melle on you is minicritz
20% slower weapon switch