Garry's Mod

Garry's Mod

rp_titanfall_2_firing_range (The Gauntlet)
Post Scores Here
I got a 33.65.
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Showing 1-9 of 9 comments
TheOgre26  [developer] 28 Oct, 2018 @ 5:54pm 
35 seconds with no mods. A default smg with alt-fire grenades were used.
|r.τ.α| Somm 1 Nov, 2018 @ 8:38am 
Originally posted by TheOgre26:
35 seconds with no mods. A default smg with alt-fire grenades were used.

I used an AR2, but used that Black Ops 3 movement mod for the parkour.
Dead-Eye Devil 2 Jan, 2020 @ 2:28pm 
I'm clocking in at 31s with the TFA DOOM SSG and the BO3 movement mod. I've restrained the BO3 jump duration to 1 and the power to 2000 to simulate a Titanfall 2 jump kit. Trying to adjust the characteristics to better simulate tho

EDIT: HA! Just hit 25 seconds by using the CoD C4 addon and the BO3 movement. Set charges on each soldier, then detonate all at once. Worked a little wonky the first two times, but then I started setting the charges directly on the combine.
Last edited by Dead-Eye Devil; 2 Jan, 2020 @ 2:37pm
Johnathan Test 27 Mar, 2020 @ 7:42pm 
500 seconds
|r.τ.α| Somm 28 Mar, 2020 @ 3:47pm 
Originally posted by Johnathan Testicle:
500 seconds
rip.
Last edited by |r.τ.α| Somm; 28 Mar, 2020 @ 3:47pm
WölfKann 7 Jan, 2021 @ 11:28am 
24.35 seconds using a mock-jump kit I coded in. this was extremely hard too.
Goodbey Windows 7 28 Nov, 2021 @ 12:27am 
my average time is 21-22 seconds. But once i got 20 seconds.
(Black ops 3 exosuit is used)
Last edited by Goodbey Windows 7; 28 Nov, 2021 @ 6:01am
39-21 Commander 27 Apr, 2022 @ 4:55pm 
Originally posted by Jonathan Banks:
I got a 33.65.
No mods? Impressive.
|r.τ.α| Somm 28 Apr, 2022 @ 11:23am 
Originally posted by 39-21 Commander:
Originally posted by Jonathan Banks:
I got a 33.65.
No mods? Impressive.
Just know I was using the Black Ops 3 exosuit for proper movement. The developer Ogre26 did an actually modless run for 35 seconds
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