Team Fortress 2

Team Fortress 2

Calefactor
Doever 9 Jul, 2016 @ 1:50pm
Le stats
PROS
Delas mini crit damage IF IT hits the back
Crits burning players
10% more resistance against fire
10% more resestance against bullets
Shoots a fire ball with m2 (weapon Will overheat and Will give your flamethrower deal less damage for 5 secs. Will also become unusable for 5 secs IF YOU USE IT TOO MUCH)
1 more ammo in mag
Resets fire timer (but can only do IT every 5 secs)
20% more damage at close range otherwise normal shotgun damage
25% more damage against soldier
25% more damage against demoman
CONS
Fireball does not crit nor mini crit
20% more damage vulnability against explosivs
Can not be crit BOOSTED (no buff banner or kritzkrieg buffs)
Random crits accour 20% less often
Shoots 15% slower
Normal crits deal 25% less damage
This weapon deploys 10% slower
This weapon holsters 10% slower
Deals 90% less damage IF target is wet
Wet targets can not be ingnited by this weapon
Airblasts costs 25% more
Soldier and demoman damage and damage up close do not stack
30% vulnabilty against Melee attacks
Last edited by Doever; 10 Jul, 2016 @ 5:45am