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This would just be redundant. Kinda like the Loose Canon for the demoman.
*Crits set target on fire
* -25% damage
* -16% clip size (5 shots)
* -15% less accurate
Correct me if I'm mistaken, but Reserve Shooter mini-crits airborne targets, plus it wasn't a Pyro weapon initially.
It's unreliable to make crits do something you can already do with another weapon in every other weapon slot, including the melee and secondary. (but no one uses the SVF anyway)
+Crits from behind like backburner (100 damage)
-4 clip size (2 in a clip)
-10% damage
-Shots do not set enemies on fire only from behind
-No random crits
Tell me what you think!
Sets enemys on fire per shot
Farther the range the less likely the opponent will set on fire(ex. Determines whether the opponent is set on fire depending on whether if its from a farther range. It will always set an opponent on fire at lethal range, or extremely close)
Fire lasts depending on the range (ex. at close range it will set the opponent on fire longer than
it does long range)
-10% Damage penalty
-30% Firing speed
20% Reload Time
Crits Enemies from behind
Penalties
-10% damage
-10% damage underwater
10% slower reload
Benefits
Minicrits from behind
If the enemy is already on fire, resets the timer for the burn, making it last longer.
In other words: 81% damage on targets underwater.
108% damage on targets facing away from you underwater.
90% damage on targets out of water.
120% damage on targets facing away out of water.
Maximum damage is 2 points shy of a scout's scattergun. (108)
Ever have trouble with those pesky hit and run scouts, always running for medkits?
The calefactor has you covered! Deals increased damage on enemies who dare turn their back to you and it's unique petroleum coated ammunition will reset the duration of a burn!
- 83.5% clip size (just one shot)
+ 25% reload speed
+ 50% spread of pellets
+ 25% swicht weapons speed
- 50% damage
sets enemies on oil, turning their screens a bit grey, also, when coated on oil, any burn damage makes mini-crits, and the afterburn damage time its doubled
Nice stats, but I don't think it would fit in with the style. It looks similar to the Backburner, why not have stats which compliment it as a set?
+50% long-range damage reduction
+25% burning damage
+On crit: Egnites enemies
+Crits on airborne targets
+Hitting burning enemies with more that 3 particles resets thier "burn time", making them burn longer
-75% burn time
-50% clip size
-40% weapon swap speed