Team Fortress 2

Team Fortress 2

Calefactor
Jaco 31 May, 2013 @ 10:39am
Stat/Set Ideas for the Calefactor
I was thinking this:

+ Mini crits from behind
+ Leaves tracer of fire, lasts for 1.8 seconds then fades away (Tracer sets enimies on fire if they walk through it, the tracer stretches about three flame thrower flame widths)
+ Alt+Fire: Shoots head consuming 5 bullets (Small knockback and lights enemys on fire, takes 4 seconds to reload head))
- (While equiped) Mini-crits whenever it would crit and shortly after unequiped
- Minus 20% clip size
- 10% slower reload speed
- No random crits


Item set:
Backburner
Calefactor
Back Scratcher
Hottie's Hoodie

Item set bonus:
+ 5% Chance to scare player with melee equiped (for 2.2 seconds)
+ Minicrits players that have dominated you (Until you get a revenge)
- 10% slower walk speed
Last edited by Jaco; 31 May, 2013 @ 2:04pm
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Showing 1-3 of 3 comments
ColdBrewedPanacea 31 May, 2013 @ 11:22am 
shoots the head as alt fire consuming the clip
-33% clip size

head explodesd as napalm with Low knockback to stop flarejumping getting better limits
and more dmg to yeself
Jaco 31 May, 2013 @ 11:23am 
Originally posted by ♔duke gallade♔=r.i.p:
shoots the head as alt fire consuming the clip
-33% clip size

head explodesd as napalm with Low knockback to stop flarejumping getting better limits
and more dmg to yeself
That is an awsome idea with the head shooting thing, I will add that
lewnatic live 31 May, 2013 @ 12:52pm 
what if it shot out a short range flame burst and projectiles at the same time. a shorter flame than the flamethrower.
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Showing 1-3 of 3 comments
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