Darkest Dungeon®

Darkest Dungeon®

Hard Earned Districts - Districts Expansion
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Walloping Websnappers  [developer] 22 Aug, 2018 @ 5:59pm
List of New Districts
Districts
  1. Commerce Center
    -20% Armor Upgrade Cost
    -20% Weapon Upgrade Cost
    -20% Combat Skill Upgrade Cost
    -20% Camping Skill Unlock Cost
    Treasure curios heal 5 stress
    Gold: 30,000
    Crests: 50
    Deeds: 100
    Blueprints: 1

  2. Pyrotechnic Reserve
    Torchlight burns 8% slower for each hero in your party
    Torch inventory stacking increased by 4
    Some torches are granted for free each week.
    Gold: 35,000
    Deeds: 140
    Blueprints: 2

  3. Expedition Overstock
    Random provisions are granted for free each week.
    Gold: 25,000
    Crests: 170
    Busts: 45
    Blueprints: 2

  4. Enriched Crimson (Only available if Crimson Court is enabled)
    All debuffs from the Crimson Curse are halved.
    Heroes with the Crimson Curse consume half as much food.
    Gold: 75,000
    Busts: 100
    Portraits: 70
    Blueprints: 5

  5. The Ragged Flagon
    +10% Trap Disarm
    +25% Resolve XP
    Crits Received Chance: -4%
    Riposte: +15% Damage
    Scrounging curios heal 5 stress
    Gold: 47,500
    Crests: 110
    Portraits: 35
    Blueprints: 2

  6. Holy Offering
    +10% Virtue Chance
    Reflective and Worship curios heal 3 stress
    Gold: 30,000
    Busts: 65
    Deeds: 65
    Blueprints: 1

  7. Eldritch Offering
    +10% Deathblow Resist
    Body, Haunted, Torture, and Unholy curios heal 3 stress
    Gold: 30,000
    Deeds: 46
    Busts: 84
    Blueprints: 1

  8. Praxeum
    +5% Max HP
    +4 Acc
    +4 Dodge
    +4% Prot
    +2% Crit
    Gold: 55,000
    Portraits: 40
    Crests: 80
    Blueprints: 3

  9. Heroes' Clinic
    +5% Bleed Resist
    +5% Blight Resist
    +5% Death Blow Resist
    +5% Debuff Resist
    +5% Disease Resist
    +5% Move Resist
    +5% Stun Resist
    Gold: 46,000
    Deeds: 100
    Portraits: 40
    Blueprints: 2

  10. Haly's Traveling Circus
    +40% Healing Received while Camping
    +40% Stress Heal Received while Camping
    Gold: 40,000
    Busts: 40
    Deeds: 40
    Blueprints: 1

  11. Community Roast
    2 Additional Respite Points
    Food, Drink, and Fountain curios heal 3 stress
    Gold: 58,500
    Portraits: 40
    Deeds: 85
    Blueprints: 2

  12. Sanctuary
    +33% Stress Healed in all Activities
    Idle stress relief in town increased by 5 per week.
    Gold: 30,000
    Crests: 75
    Busts: 65
    Blueprints: 1

  13. Kingsguard Command
    +33% Guard Duration
    +8 Dodge when Guarding
    +8% Prot when Guarding
    +10% Healing Received when Guarding
    +10% Healing Received while Guarded
    Gold: 70,000
    Busts: 160
    Crests: 75
    Blueprints: 3

  14. Warehouse 51
    Antivenom, Bandages, Holy Water, Laudanum, Medicinal Herbs, and Skeleton Keys inventory stacking increased by 2
    Shovel inventory stacking increased by 1
    Gold: 35,000
    Portraits: 50
    Blueprints: 3

  15. Court of Owls
    All curios heal at least 2 stress
    Gold: 15,000
    Crests: 100
    Blueprints: 1

  16. Bloodstained Altar (Only available if Crimson Court is enabled)
    +5% Bleed Resist if has Crimson Curse
    +5% Blight Resist if has Crimson Curse
    +5% Debuff Resist if has Crimson Curse
    +5% Disease Resist if has Crimson Curse
    +5% Move Resist if has Crimson Curse
    +5% Stun Resist if has Crimson Curse
    Gold: 40,000
    Busts: 75
    Crests: 175
    Blueprints: 2

  17. Barad-dûr
    +15% Healing Received if Torch below 1
    +15% Stress Heal Received if Torch below 1
    +1 Additional HP Healing if Torch below 1
    +1 Additional HP Healing
    Gold: 34,500
    Deeds: 185
    Blueprints: 2

  18. Guerrilla Training
    +10% Damage if Torch below 1
    +4% Crit if Torch below 1
    +4 Acc if Torch below 1
    +4 Dodge if Torch below 1
    +1 Speed if Torch below 1
    Gold: 42,000
    Busts: 135
    Portraits: 79
    Blueprints: 3

  19. Miskatonic
    +5% Bleed Skill Chance
    +5% Blight Skill Chance
    +5% Debuff Skill Chance
    +5% Move Skill Chance
    +5% Stun Skill Chance
    Knowledge curios heal 5 stress
    Gold: 44,400
    Portraits: 40
    Busts: 40
    Blueprints: 1

  20. The Maester's Show
    +2 Dodge
    +5% Max HP
    -10% Stress while Camping
    -5% Chance Party Surprised
    +2 Dodge if Torch below 26
    +2 Speed if HP below 15%
    Gold: 40,000
    Portraits: 35
    Blueprints: 1

  21. Wild Hunt
    +10% Damage vs not size 1
    +4 Acc vs not size 1
    +4 Dodge vs not size 1
    +2% Crit vs not size 1
    +1 Speed vs not size 1
    Gold: 52,500
    Deeds: 70
    Crests: 75
    Blueprints: 3

  22. Sanctum Sanctorum
    +5% Damage vs Bleeding
    +5% Damage vs Blighted
    +5% Damage vs Guarding
    +5% Damage vs Marked
    +5% Damage vs Stealthed
    +5% Damage vs Stunned
    Gold: 35,000
    Busts: 55
    Portraits: 55
    Blueprints: 3

  23. Corrupted Reconnaissance
    -2% Ambush Chance for each hero in your party
    +5% Scouting Chance for each hero in your party
    +10% Bleed Resist in Cove
    +10% Blight Resist in Weald
    +10% Disease Resist in the Courtyard
    +10% Stun Resist in Warrens
    -10% Stress in Ruins
    Gold: 40,000
    Crests: 150
    Deeds: 95
    Blueprints: 3

  24. Black Order
    +10% Prot if HP above 80%
    +2% Crit if Torch above 80
    +1 Speed if Stress below 20
    +10% Damage if HP below 20%
    +4% Crit if Torch below 20
    +2 Speed if Stress above 80
    Gold: 45,000
    Busts: 80
    Deeds: 60
    Blueprints: 2

  25. Vitalizing Essense
    +20% Restoration amount received when applied
    +20% Restoration duration received when applied
    -20% Horror amount received when applied
    -20% Horror duration received when applied
    Gold: 28,500
    Deeds: 105
    Blueprints: 2

  26. Wicked Extract
    +20% Bleed amount when applied
    +20% Bleed duration when applied
    +20% Blight amount when applied
    +20% Blight duration when applied
    Gold: 23,500
    Portraits: 35
    Deeds: 35
    Blueprints: 2

  27. Altar of the Nine
    +4% Prot if HP above 90%
    +4% Prot if HP above 80%
    +4 Dodge if HP below 20%
    +4 Dodge if HP below 10%
    Gold: 40,000
    Crests: 150
    Portraits: 15
    Blueprints: 1

  28. Shifting Madness
    -10% Stress if Stress below 20
    -5% Stress if Stress below 40
    +5% Stress Heal Received if Stress above 60
    +10% Stress Heal Received if Stress above 80
    Gold: 35,500
    Deeds: 85
    Busts: 50
    Blueprints: 2

  29. Elastic Defense
    +5% Damage if in Position 1
    +5% Prot if in Position 2
    +1 Speed if in Position 3
    +5 Dodge if in Position 4
    +5% Move Resist
    Gold: 45,000
    Deeds: 105
    Crests: 105
    Blueprints: 2

  30. Syndicate of Valour
    Default skills for each hero are enhanced. (See the Google Doc, Sheet 2 for what exactly this means)
    Gold: 50,000
    Portraits: 80
    Blueprints: 3

  31. Cirque des Damnés
    +25% Damage when Stress above 160
    +25% Damage when Stress above 180
    Gold: 15,000
    Crests: 125
    Blueprints: 1

  32. Survival Instincts Training
    +10% Damage when wearing no trinkets
    +10% Max HP when wearing no trinkets
    +8 Acc when wearing no trinkets
    +8 Dodge when wearing no trinkets
    +8% Prot when wearing no trinkets
    +4% Crit when wearing no trinkets
    +1 Speed when wearing no trinkets
    Gold: 37,500
    Crests: 215
    Portraits: 30
    Blueprints: 2

  33. The Sacred Order of Saint Dumas - Religious Heroes
    +5% Damage vs Eldritch
    +5% Damage vs Unholy
    -5% Stress vs Eldritch
    -5% Stress vs Unholy
    Reflective and Worship curios heal 3 stress
    Gold: 40,000
    Portraits: 30
    Busts: 50
    Blueprints: 1

  34. Scarlet Vanguard (Only available if Crimson Court is enabled)
    -10% Stress in Courtyard
    +5% Damage in Courtyard
    +4 Acc in Courtyard
    +4 Dodge in Courtyard
    +5% Damage vs Bloodsucker
    +1 Speed vs Bloodsucker
    Gold: 40,000
    Deeds: 50
    Crests: 135
    Blueprints: 2

  35. Advanced Rationing
    -5% Stress if Laudanum in inventory
    +5% Healing Received if Food in inventory
    +1% Scouting Chance if Shovel in inventory
    +1% Scouting Chance if Torch in inventory
    Gold: 25,000
    Deeds: 65
    Blueprints: 1

  36. Provisions Expertise
    +5% Bleed Resist if Bandage in inventory
    +5% Blight Resist if Antivenom in inventory
    +5% Debuff Resist if Medicinal Herbs in inventory
    +5% Stun Resist if Holy Water in inventory
    Gold: 25,000
    Busts: 65
    Blueprints: 1

  37. Abysmal Aura
    +5% Deathblow Resist at Death's Door
    +4 Acc at Death's Door
    +4 Dodge at Death's Door
    +2% Crit at Death's Door
    +2 Speed at Death's Door
    Gold: 35,700
    Deeds: 159
    Blueprints: 1

  38. Enchanting Aura
    +5% Damage if HP above 99%
    +4 Acc if HP above 99%
    +4 Dodge if HP above 99%
    +2% Crit if HP above 99%
    +1 Speed if HP above 99%
    Gold: 15,900
    Portraits: 25
    Busts: 100
    Blueprints: 2

  39. Pale Philters
    +5% Bleed Skill Chance while Bleeding
    +5% Bleed Resist while Bleeding
    +5% Blight Skill Chance while Blighted
    +5% Blight Resist while Blighted
    +5% Debuff Skill Chance while Marked
    +5% Debuff Resist while Marked
    Gold: 38,500
    Crests: 50
    Busts: 125
    Blueprints: 2

  40. Apollo's Mercy
    All diseases grant +5% damage.
    Gold: 45,000
    Portraits: 100
    Deeds: 45
    Blueprints: 3

  41. Therapeutae of Asclepius
    All debuffs from diseases are halved.
    (Note: Does not affect diseases Bulimic, Spasm of the Entrails, and Hysterical Blindness.)
    Gold: 45,000
    Busts: 80
    Crests: 175
    Blueprints: 3

  42. Nidavellir - Heavy Heroes
    +10% Move Resist
    +10% Stun Resist
    +5% Move Skill Chance
    +5% Stun Skill Chance
    +5% Prot
    Gold: 40,000
    Portraits: 65
    Crest: 65
    Blueprints: 2

  43. The Daywalker's Estate (Only available if Crimson Court is enabled)
    Delayed Cursed Craving (35)
    -5% Stress if has Crimson Curse
    +5% Max HP if has Crimson Curse
    +5% Damage if has Crimson Curse
    +2% Crit if has Crimson Curse
    +1 Speed if has Crimson Curse
    Gold: 42,000
    Deeds: 150
    Busts: 75
    Blueprints: 2

  44. Brink
    +50% Healing Received at Death's Door
    +50% Stress Healing Received if Stress above 175
    Gold: 22,200
    Crests: 60
    Busts: 60
    Blueprints: 1

  45. Nightinggale Hall - Light Heroes
    +1 SPD
    +2% CRT
    +3% CRT if Torch below 51
    +4 DODGE
    +5 DODGE if Torch below 51
    Gold: 35,000
    Crests: 100
    Busts: 100
    Blueprints: 2

  46. Crossroads of Destiny
    +6 Acc while Virtued
    +6 Dodge while Virtued
    +5% Crit while Afflicted
    +2 Speed while Afflicted
    Gold: 25,000
    Portraits: 30
    Busts: 70
    Blueprints: 2

  47. Counteroffensive
    Crits Received Chance: -4%
    Riposte: +10% Damage
    +10% Damage vs Guarding
    +15% Damage vs Guarded
    +20% Damage vs Stealthed
    Gold: 32,500
    Crests: 250
    Blueprints: 2

  48. Nullifidian Circle - Non-Religious Heroes
    +5% DMG vs Beasts
    +5% DMG vs Humans
    -5% Stress vs Beasts
    -5% Stress vs Humans
    Body, Haunted, Torture, and Unholy curios heal 3 stress
    Gold: 35,000
    Busts: 75
    Portraits: 45
    Blueprints: 2

  49. Ordo Malleus (See the Google Doc, Sheet 3 for what exactly this means)
    Gain special buffs when fighting each boss.
    Gold: 60,500
    Crests: 220
    Busts: 70
    Blueprints: 3

  50. Alpha and Omega
    +5% DMG vs Cosmic
    +5% DMG vs Eldritch
    -5% Stress in Darkest Dungeon
    -5% Stress
    +5% Virtue Chance in Darkest Dungeon
    +5% Virtue Chance
    Gold: 55,000
    Portraits: 55
    Blueprints: 3
Last edited by Walloping Websnappers; 14 Sep, 2018 @ 12:02pm
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Showing 1-3 of 3 comments
Walloping Websnappers  [developer] 23 Aug, 2018 @ 10:25am 
For a compact version of all the districts and all other Hard Earned Districts expansions:
https://docs.google.com/spreadsheets/d/1i_Ulg1Og1o_46xq5MCKDjBzHa7i816U-p0hVekRu1TU/edit?usp=sharing
IllegibleScream 28 Feb, 2019 @ 7:44am 
Does the Theraputae count for the Crimson Curse since it's handled as a disease?
Walloping Websnappers  [developer] 28 Feb, 2019 @ 10:17am 
No, there are other districts that buff CC instead
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Showing 1-3 of 3 comments
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