Ravenfield

Ravenfield

Ravengrounds SMG Package
Apsel  [developer] 20 Aug, 2018 @ 6:41pm
balancing suggestions
suggest buffs and nerfs here. Just because you suggest something does not mean it will be implemented.
< >
Showing 1-14 of 14 comments
Bladiatim 21 Aug, 2018 @ 6:38am 
Are you able to reduce the size of the iron sights of the UMP-9? It's really hard to use the sights for longer ranges.
Didymus 22 Aug, 2018 @ 1:03pm 
extended mags on DMRs
Apsel  [developer] 22 Aug, 2018 @ 3:49pm 
these are SMGs, not DMRs. I can still read comments on the DMR pack, please only post suggestions that pertain to this package.
Bladiatim 22 Aug, 2018 @ 11:01pm 
I suggest making the vector 4 bodyshots to kill and the micro uzi have one or two extra mags in reserve.

The vector's fast fire rate is a double-edged sword as you have more chances to hit the enemy but run out of ammo very fast. 5 bodyshots to kill makes the gun use up even more ammo as the gun's recoil and spread are high.

The micro uzi is a lot more easier to use than the vector so it doesn't really need the 4 bodyshot to kill attribute. This differentiates it from the others more while still being fine to use.
Apsel  [developer] 23 Aug, 2018 @ 8:45am 
Yeah, these guns are surprisingly hard to balance because you cannot have a vustom headshot multiplier. This causes issues with a high rof, as it increases the chance of getting a lucky headshot and almost always is an insta kill. Ill look more into a damage buff, but it might be a while until I get the perfect stats.
Bladiatim 23 Aug, 2018 @ 10:03am 
I agree, having a customizable headshot multiplier in the toolspack will really change things up. You can have a weapon that kills in 5 bodyshots but in 1 headshot.

Onto the Vector, let's say it kills in 4 bodyshots (meaning it kills in 1 headshot). Personally, I feel that I waste more ammo trying to go for a headshot compared to the UMP and the Tommy almost all the time (due to the high recoil, high rate of fire and some amount of spread). While I do get lucky headshots, I feel that overall, I'll be killing less guys in the end of the day.

Or I might be a scrub.
Apsel  [developer] 23 Aug, 2018 @ 11:40am 
Yeah, the issue is that it is hard to try for headshots, but recoil and spread will bounce you to a headshot quickly. If I could make it kill in 2 headshots or 4 body shots, that would make the weapon more consistent without depending on luck. But because there is a 4x headshot multiplier, that's impossible.
Aragon 23 Aug, 2018 @ 12:44pm 
ive only tried out the vector and micro uzi but i think the vector needs to have its bullets go faster (bullet velocity not RoF) and the micro uzi needs a bit more spread.

Edit: the tommy is good but i think the ump needs a tiny biy more recoil in my opinion
Last edited by Aragon; 23 Aug, 2018 @ 1:26pm
Apsel  [developer] 23 Aug, 2018 @ 2:35pm 
Bullet velocity shouldnt be a problem if you are using this weapon within its effective range. Besides, in pubg the vector actually has the slowest projectile veelocity in the game, so it would be fitting that it does so here as well. Right now Im still working on fixing damage values.
Aragon 23 Aug, 2018 @ 4:37pm 
oh ok. its been a while since i used pubg and that was only mobile because my inernet is slow af so i kinda forgot
Aragon 23 Aug, 2018 @ 6:22pm 
also when you relase all the pubg weapons are you going to make one big pack with all of the weapons or no
Apsel  [developer] 23 Aug, 2018 @ 8:01pm 
Ill probably put these into a collection, but it wont be a pack like these. Just a workshop collection with all the mods.
Joelius Caesar 3 Sep, 2018 @ 5:08am 
kann you give the kriss vektor a higher rate of fire:steamhappy:
BigCheese 16 Mar, 2019 @ 11:21am 
I found most of the guns to be under-powered except for the Thompson and UMP 9. You can see my comments on the main page for more information. The Uzi doesn't do too well at close range, you'd be much better off with a shotgun. The Vector has too much recoil for sustained fire and the sights aren't too great. The Thompson is great, but it's not really spray and prey; it has too low of a fire-rate and (surprisingly) good accuracy. The UMP 9 is great and it doesn't need any changes.
< >
Showing 1-14 of 14 comments
Per page: 1530 50