Squad
SquadOpsHC
Squad Ops  [developer] 25 Jul, 2019 @ 2:05am
Complete 2.1.0 Changelog
Infantry Changes:
  • Conventional forces run 10% slower, have 10% more health
  • All forces stamina pool increased by 20% and stamina regeneration increased by 10%
  • Added new US Ranger faction
  • Faction kits rebalanced full list here [docs.google.com]
  • Rangefinders added to all Conventional Force SLs, FTLs, Marksmen, and Crewmen

Suppression Changes:
  • Getting shot at now causes your character to slightly flinch depending on the projectile
  • Added slight desaturation to suppression

Medical System Changes:
  • All players now revive with 50% regardless of medic or non-medic
  • Decreased time it takes for non-medics to revive (around ~8 sec)
  • Getting killed by an explosive charge, artillery round, or MBT cannon shell now results in dead dead

Respawn Changes:
  • HABs respawn wave cycle decreased from 60-second to 45-seconds.
  • Buddy-rally removed

Vehicle Changes:
  • Vehicle bloat rebalancing on most maps (guaranteed 3 full infantry squads)
  • ALL vehicles respawn in 120-seconds
  • Added HMMWV to US Rangers and US Army
  • Gave HMMWV and MATV open-top improved turret shields

Occupation Gamemode Changes:
  • Added new region control gamemode Occupation
  • Ticket bleed occurs depending on the player difference between both teams in the purple zone every 30-seconds

FOB/HAB Changes:
  • Conventional forces are now limited to 2 FOBs per map
  • Conventional force FOBs are now at 225m build radius and 600m exclusion radius
  • Conventional force FOBs cannot be placed indoors and have a new radio model
  • Conventional force HABs and FOBs can now only be destroyed by shovels to prevent HAB/FOB ninjas
  • ALL ATGM/TOW emplacements have been removed from the game
  • After 10-mins Conventional Force FOBs will be revealed on the map within a randomized red circle
  • HABs overrun number increased from 2 enemy players at 30m to 6 enemy players at 30m

Map Marker Changes
  • Non-SLs only see their Squad and other team SLs
  • SL continues to see all players like vanilla
  • SL first-person marker ping removed
  • SL ranging on compass marker removed with introduction of rangefinders

Misc Changes
Last edited by Squad Ops; 30 Nov, 2020 @ 10:19am
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Showing 1-3 of 3 comments
Pasta 29 Dec, 2020 @ 1:31pm 
Why would you remove all ATGM when vehicles respawn so quickly?
Anibal 15 Mar, 2021 @ 4:31am 
What is ATGM?
Redlight Phoenix 28 Apr, 2021 @ 2:42pm 
Originally posted by En-YAnibal:
What is ATGM?

Anti Tank Guided Missile
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Showing 1-3 of 3 comments
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