Counter-Strike 2

Counter-Strike 2

ze_bastion_nav72
Cook13s 22 Aug, 2014 @ 8:16pm
Updating timers for death
When Humans reach the end, the explosion happens and kills anyone in the trigger zone, it works great. The problem is that some servers have respawn, and if a zombie manages to make it to the end as well, the other zombies are dying over and over again simulatenously, causes a lot of stress/lag to the player and the server. You might want to make the timer let up for about 5-10 seconds more and then kill them off (raise the damage amount, too, just in case), after the initial explosion. Note: This happens even when zombies have died and not at the same time, so you'll end up with one or zombie alive as the others die, and then have a loop of zombies respawning/dying, preventing the round from ending. Usually at that point I have to kill the humans in order to mediate the problem.
Last edited by Cook13s; 22 Aug, 2014 @ 8:19pm