Kenshi
Martial Village
 This topic has been pinned, so it's probably important
Zheyron  [developer] 25 Aug, 2018 @ 8:09am
Bug Report
READ KNOWN ISSUES BEFORE REPORTING.

Any bug you might find we can discuss it here.

Please input your report with this format:

Issue description:
Current version:
Mods you are using that you consider may be listed:

For e.g.:

Issue: The village is empty.
Current Version: Experimental 0.98.56
Mods: N/A

------------------------------

Known issues:

1) IMPORT swapping buildings.

  • When you save up your game with squad members inside certain building of the Village, and later you import the game, apparently the default residents of that building are forced to appear in other building (maybe because the game thinks that this building is yours?) and your squad overwrites the building. This changes the overall distribution of the village buildings. This issue doesn't appear when are loading the game normally of an already saved game, only when you import. Apparently this is related to how the game loads its routines...

    SOLUTION: Before importing, get all your squad members outside of any building of the Martial Village, and save up your game. Then when you import the village residents should spawn normally.
    Last edited by Zheyron; 29 Aug, 2018 @ 5:30am
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    Showing 1-15 of 51 comments
    Slothy 27 Aug, 2018 @ 6:10am 
    not sure if a bug but when i import the 3 towers change swap positions and the travel shop dissapears
    Zheyron  [developer] 27 Aug, 2018 @ 7:16am 
    I will be checking later today once I get back home if I can replicate the issue by importing. I have not changed anything on my end so it might be an update maybe. Can you describe the version you are in?

    Edit 1: So far I tried with the default game version (non experimental) with import and new start and didn't experience any issue. Will have to try the experimental.
    Last edited by Zheyron; 27 Aug, 2018 @ 1:18pm
    Zheyron  [developer] 28 Aug, 2018 @ 7:00pm 
    Originally posted by BC Slothy:
    not sure if a bug but when i import the 3 towers change swap positions and the travel shop dissapears

    Slothy, I finally managed to reproduce this bug. Apparently it is an issue with the game itself.
    This bug appears when you save up your game with squad members inside any building of the Village, and later you import the game. Apparently by importing, the default residents of that building are forced to appear in other building (maybe because the game things that this building is yours?). This issue doesn't appear when loading the game normally of an already saved game, only when you import.

    SOLUTION:
    Before importing, get all your squad members outside of the village buildings. if you leave them around the farms or the central plaza it is ok. Then save the game with the squad outside the buildings. Once you import like that, the issue won't appear and the residents will spawn normally.
    Last edited by Zheyron; 29 Aug, 2018 @ 5:28am
    HamRiotTV 5 Sep, 2018 @ 7:53pm 
    Not sure if this is mod related, but when I purchase the martial bull I cannot equip a bull backpack on it.
    Zheyron  [developer] 5 Sep, 2018 @ 8:47pm 
    Originally posted by HamRiotTV:
    Not sure if this is mod related, but when I purchase the martial bull I cannot equip a bull backpack on it.

    Oh, I forgot to add it. I just added it. Now you can use the normal bull backpack in the martial bull =).
    You will require to restart the game to download the update.
    Digital Djigit 7 Sep, 2018 @ 12:50am 
    I'am not sure that bug or something else , but in the building , when must be man , who will sell me damaged ancient science book , i finded only goat master with his goat :c
    Zheyron  [developer] 7 Sep, 2018 @ 2:33am 
    Originally posted by LA:
    I'am not sure that bug or something else , but in the building , when must be man , who will sell me damaged ancient science book , i finded only goat master with his goat :c
    That is caused by the current experimental build. If you play stable version everything will be on place.
    Daesun 5 Oct, 2018 @ 6:11am 
    Hello,

    I'm using the experimental build 0.99.1

    When import the game with your mod on, black scratch library is empty with just the skeleton selling nothing. And just to be sure, without everything on import is normal.

    I was really hoping it wasn't your mod since I really like it.

    Thanks in advance if you fix it :)
    Ullatec 5 Oct, 2018 @ 11:20pm 
    I just wanted to confirm Froz'n also. Currently on the same build as him and the great library, in black scratch, the vendor is blank for me also and the building is empty. I disabled every mod i had running (HUGE list) and imported. vendor and room was working fine.

    I enabled only this one and he was selling blanks and the room was empty of stuff.
    Zheyron  [developer] 6 Oct, 2018 @ 5:03pm 
    @Froz'n @Thrandisher, Thank you very much for reporting this!
    I have uploaded a fix and you should be able to see again the Great Library from Scratch correctly.
    My apologies for the trouble.
    Last edited by Zheyron; 6 Oct, 2018 @ 5:03pm
    Smegma_Sage 14 Jan, 2019 @ 7:05pm 
    I went to the fog islands to get a prince head for the expert quest and left for about a week. When I finally got back the master was gone, no where in the entire village, same with the general store merchant and most other unique cool looking NPCs. Werid thing was that the only other merchant affected was Grills, he was still there but used shadow clone jutsu to make a clone of himself.On top of that there were WAY WAY more martial village NPCs (I would guess about 5x - 8x more) which was odd. Im using quite a few different mods but I dont see how any of them would affect this. Anyone have any suggestions to fix this? I really don't want to restart because I already invested so much time into my character.
    Last edited by Smegma_Sage; 14 Jan, 2019 @ 7:31pm
    Zheyron  [developer] 14 Jan, 2019 @ 8:19pm 
    Originally posted by The_Nights_Watch:
    I went to the fog islands to get a prince head for the expert quest and left for about a week. When I finally got back the master was gone, no where in the entire village, same with the general store merchant and most other unique cool looking NPCs. Werid thing was that the only other merchant affected was Grills, he was still there but used shadow clone jutsu to make a clone of himself.On top of that there were WAY WAY more martial village NPCs (I would guess about 5x - 8x more) which was odd. Im using quite a few different mods but I dont see how any of them would affect this. Anyone have any suggestions to fix this? I really don't want to restart because I already invested so much time into my character.

    Save the game in a different file and try to import, maybe that resets the village!
    Also try to be outside the village's buildings with your characters, so you aren't near the spawn point nodes.
    Last edited by Zheyron; 14 Jan, 2019 @ 8:23pm
    Smegma_Sage 15 Jan, 2019 @ 12:41pm 
    Originally posted by zheyron:
    Originally posted by The_Nights_Watch:
    I went to the fog islands to get a prince head for the expert quest and left for about a week. When I finally got back the master was gone, no where in the entire village, same with the general store merchant and most other unique cool looking NPCs. Werid thing was that the only other merchant affected was Grills, he was still there but used shadow clone jutsu to make a clone of himself.On top of that there were WAY WAY more martial village NPCs (I would guess about 5x - 8x more) which was odd. Im using quite a few different mods but I dont see how any of them would affect this. Anyone have any suggestions to fix this? I really don't want to restart because I already invested so much time into my character.

    Save the game in a different file and try to import, maybe that resets the village!
    Also try to be outside the village's buildings with your characters, so you aren't near the spawn point nodes.

    It worked, thanks a ton and keep up the great work!
    Wazupwolf 18 Jun, 2019 @ 2:55pm 
    SO i love the Mod, i have gotten to the Monk Expert level but the Morpheus saving Quest seems to be glitched. I found him, talked to him, and he temporarily joins me so i can get him back to the village. But once i get him back Subaru wont talk to me with him in my party and if i release Morpheus from my squad he just leaves the Village. All Subaru says at this point is i should rescue Morpheus or get the locket. Any Ideas here? Update- Checked the Walkthrough of the Quest. Am i just supposed to take the locket from Morpheus before i release him?
    Last edited by Wazupwolf; 18 Jun, 2019 @ 3:01pm
    Zheyron  [developer] 18 Jun, 2019 @ 5:05pm 
    Hi Wazu.

    Morpheus should give you the item required to finish the quest if you talk to him while he is caged.
    Also, if you release him and he joins you, all that you need to do is to get the item in the inventory of the character that later will talk to Subaru. You can extract the item also from Morpheus inventory. Don't equip it or the AI won't be able to look at it, just leave it in your inventory and talk to Subaru with that character.

    I ran the tests of this quest almost a year ago so I don't remember all the different paths, but I noted them down in the walkthrough for your review. Check there if you are missing any step besides what I'm explaining.

    Let me know how it goes.

    Cheers
    Last edited by Zheyron; 18 Jun, 2019 @ 5:06pm
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