Divinity: Original Sin 2

Divinity: Original Sin 2

The Cheat Commander - Definitive Edition
 This topic has been pinned, so it's probably important
Muffiny  [developer] 31 Aug, 2018 @ 6:11pm
Feature Suggestions
Something you really want the Cheat Commander to do? I plan to add new features in over time, so let me know what you want and I'll see if I can get the Commander to give it to you in future updates!
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Showing 1-15 of 54 comments
Anotaros 1 Sep, 2018 @ 6:30pm 
You should add a feature that adds every single attribute talent etc, but without putting oyu over the point requirement for that. Its obnoxious when im maxed and the little green plus is still pulsing.
Vincent Chong 3 Sep, 2018 @ 3:10am 
Is it possible to change the stat cap for lone wolf due to the DE update back to the initial stat cap in the classic edition?
Legoras 3 Sep, 2018 @ 1:53pm 
Is possible to make a way to buy Magister Carin's Shield ? Unique item with Lucky Charm :(
Druidical Aeon 4 Sep, 2018 @ 5:58am 
How about adding crafting materials to the shop. Like empty bottles, blank books, etc.
Eld3rOne 5 Sep, 2018 @ 4:02pm 
Add an optin to be able to spawn in a certain unique item. Currently I haven't seen a single unique item in the trade equipment window. My reason behind this - I completly forgot to kill Slane in act 1 and did a lot of stuff in act 2 when I realized it. I have a save from act 1 but this will set me hours back. I really want his sword.
kate 6 Sep, 2018 @ 7:44am 
Would it be possible to implement an ability to filter items sold by skill or attribute? As in you're trying to kit out a mage, so only sell intelligence-boosting gear, or you're trying to gear up a rogue, so only show gear that has a bonus to scoundrel.
Exitilus 7 Sep, 2018 @ 9:57am 
Could you add under skill books, summons for the pets? Would love to give the cat to another player since I accidently put the cat on character that wouldnt really utilize it as well. Thanks!
r3v4n 8 Sep, 2018 @ 11:34pm 
Hey, hey, nice seeing yor mod updated for DE. I've been using it since its release for the classic edition <3

One suggestion: how about adding crafting materials? You know, like the lockpicks, etc.

That would be AWESOME!
On the grant levels, add an option for +1 Level vs the pre-defined steps. Thanks
Bryunt 11 Sep, 2018 @ 3:08pm 
I lost the swornbreaker schematic somehow. Hook a brother up and add crafting stuff please.
matthew 15 Sep, 2018 @ 10:43am 
When trading with him, he just sells whites or purple items, it would be nice if he could sell green, blue and orange items as well, maybe ask what rarity of items he will sell?

otherwise, its a nice little mod, not really been using it, (mainly to test another mod) but anyway, I hope you add in this request.
Statsministeren 15 Sep, 2018 @ 9:23pm 
The ability to add a blood rose would be great. (and maybe other quest items where you only have one chance to get the items)
matthew 16 Sep, 2018 @ 12:50am 
Originally posted by Statsministeren:
The ability to add a blood rose would be great. (and maybe other quest items where you only have one chance to get the items)

That sounds like a great idea, I second this suggestion
Nomad 20 Sep, 2018 @ 7:08am 
Make it possible to obtain blackroot and other materials needed forquests? Ive come up to a part in my playthrough where i can go forward because i didnt use it or get it back in act two and now im on the namless isle and stuck.
Space Potato 21 Sep, 2018 @ 6:41am 
add sworn tag.
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