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(most common) 0 > 1(soft prefrence),2(slight prefrence),
3(rarest, no prefrence)
4(slight prefrence),5(soft prefrence), < 6 (2nd most common)
Anyway, my main goal was to ask/interest you into making the scale fluctuate, or a bit more malleable, say Jake a (1) could end up a (2) or higer if he ends up really enjoying the company of fellow males making him more open to a ♥♥♥♥ relationship. Adversly if Jake was a (2) could lower if they have bad relationships with fellow males.
Reason for feedback;
While I do enjoy the mod and the added depth the mod adds, it's slightly disheartening to feel a lack of represention in mater of customization, I felt the trait of gay on the base game was more common and better allowed me to customize the few pawns I could pick from at the start of the game. I understand that the majority of our population is predominantly straight, I feel maybe maybe the chance of having predominantly gay or ♥♥♥♥ prefrenced characters for ths mod though, is too low.
Edit:- I feel that those with "misandrist" and "misogynist" - should maybe be set to be inclined for ♥♥♥♥ relationships, but that's your pref because I enconter straight (or at least closted) misandrists, misogynists all the time.
/*
* Average roll: 0.989779
* Percent chance of rolling each number:
* 0: 62.4949 %
* 1: 11.3289 %
* 2: 9.2658 %
* 3: 6.8466 %
* 4: 4.522 %
* 5: 2.7612 %
* 6: 2.7806 %
* Percent chance of being predominantly straight: 83.08959999999999 %
* Percent chance of being predominantly gay: 10.0638 %
* Percent chance of being more or less straight: 73.82379999999999 %
* Percent chance of being more or less bisexual: 20.6344 %
* Percent chance of being more or less gay: 5.5418 %
* Sample size: 100,000
*/
If you would like to see more entirely gay characters, turn on dev mode and change their Kinsey value.
I wasn't sure where to post this feedback, since I'm not sure if it's a bug, a mod incompatibility, or sheer improbability, but my asexual and aromantic characters have been consistently pursuing as many, or not more relationships than the characters with high roamntic/sex drives. I am talking about at least a few attempted realtionships per year minimum, on a regular basis. This behavior seems a bit... strange as it's the complete opposite of the traits.
Unfortunately, other than a small sample size of about 5-10 ingame years with this mod, I can't provide an error log, or anything of the sort. It has just been something that I've noticed over the course of several playthroughs with this mod. Other than that, all of the behavoir traits have been on spot, which has made this one inconsistency stand out more for me.
If you need any other information, or have any questions, I'll do my best to answer. Other than that, everything about this mod is perfection. Cheers!
Edit: Just as an example, I have one character with the absolute minimum for romantic/sex drives who has had 3 lovers in less than 2 ingame years. That's not including all of the failed attempts to hit on people that I've noticed (at least a few of those). So something definitely seems a bit off.
Also for the sake of organization, if there's a better place for me to post this feel free to let me know, and I can delete this post and move it somewhere else. :)
Also of note, just because a pawn isn't interested in a relationship doesn't mean other pawns won't be interested in them. They might not proposition others, but they will still be propositioned, and may not always turn people down.
Furthermore, aromantic pawns will still get into relationships for lovin' purposes, but they will be far less interested in marriage. Asexual pawns will still get into relationships for mood purposes, but they will be far less likely to do lovin'. A lover fulfills many roles, and people aren't that black and white.
If your pawn is both asexual AND aromantic, IDK, maybe they consider the role of partner to be a platonic step above "best friend"? It's only a bug if you catch them getting married or doing lovin'.
I hope this helps and is a satisfactory answer.
Edit: Just to confirm, all of my other pawns and various combinations have been working perfectly. I actually have an asexual + aromantic pawn who is in a relationship right now. I can see if they pursue marriage or lovin' in this playthrough and update this post later, if that info would be helpful.