RimWorld

RimWorld

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Prester 12. nov. 2018 kl. 4:53
Compatible Mechanoid Mods
I thought i create this discussion as opposed to making a comment because it would disapear very quick and more people may wanna know what mods work well with this one.

so does anyone know any mechanoid/turret mods that work well with this one?
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Roque the Rogue 12. nov. 2018 kl. 15:39 
More Mechanoids, Mechanoids Extraordinaire and Mechanoid Turret are mods I think synergizes perfectly with this mod, If you're going to do a hightech/spacer gameplay, consider also giving Adaptation Refusal a look, there's also Replimat (startrek Nutrient Dispenser, comes with many cool effects) on the forums, sparkling worlds, xenite industries, rimatomics, rimlaser, rimfeller, even androids, with this new update and rogue AI, I suggest adding Portal Themed Turrets for the xtra surprise effect (theys come with voices to greet the undesired nudist locals with proper firepower and proper weaponized sass), note that More Mechanoids should be loaded after Mechanoids Extraordinaire for compatibility, if you want to go absolutely mad science, add jurassic rimworld and megafauna (oh hoho I've seen some crazy ♥♥♥♥ with those two enabled), questionable ethics, syntho race (you can grow em), EPOE (peg legs AHOY)... Prison Labor is a MUST, vegetable garden mods, last but not least Smokeleaf industries (biochem is science) it's rimworld, it's supposed to be feckedmadded to DOOM, also doom mods when Chicken Plucker stops chickening about and chickenupdate his mods also a choice. Just my opinion.
Sidst redigeret af Roque the Rogue; 12. nov. 2018 kl. 15:41
roolo  [udvikler] 12. nov. 2018 kl. 22:54 
Actually, any mod that adds mechanoids that use vanilla AI should work. The ones that add custom AI might, or might not work. For turrets, most mods should work fine too. Do mind that manned turrets still need to be manned (colonist can man them on top of a mechs, which works well). If you find any incompatibilities with other mods, please report them at the bug reporting thread.
roolo  [udvikler] 9. apr. 2019 kl. 0:30 
I'm locking this thread, because there's no other way to let the compatibility notes thread I created appear at the description page.
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