Divinity: Original Sin 2

Divinity: Original Sin 2

Crafting Overhaul [DE]
Elvasat  [developer] 8 Sep, 2018 @ 5:17am
[Bug Reports] Known Issues and Reports regarding with [DE]
You can see known issues regarding with Defivinitive Edition here.

Also you can report bugs.

KNOWN ISSUES:
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1. When you dye an armor, you have to take it off and equip it again to apply color to armor.

2. Larian still didnt fix the icon disappearing bug. Some of your items occasionally will have blank icons in your inventory (Like crafting stations)

3. Due to some game bug, sometimes crafting station, tools or items are consumed. Craft items in correct order like in the google spread sheet and save the game to prevent any unwanted loss before starting to craft.

4. Currently items with talents give extra points when you go into respec mirror. Unequip them before going into it, to prevent getting extra points. I'm looking for a fix for this.
Last edited by Elvasat; 4 Nov, 2018 @ 1:39am
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Showing 1-15 of 120 comments
Hitilit 8 Sep, 2018 @ 5:22am 
Can not you add all the recipes to the game? Each time folding is not very convenient.
Elvasat  [developer] 8 Sep, 2018 @ 5:32am 
@Hitilit There will be soon. Along with new features.
Ere376 9 Sep, 2018 @ 12:35am 
Shana reports that they cannot upgrade their dagger with a whetstone anymore.
I would also like to add that I found most daggers, wands, shields, bows, ect (pre much most weapons, but not all) cannot be scrapped or boosted.
I'm sure it must be a classname change from classic to de, or something aling the lines of changing the root names of weapons (haven't looked into modding recipes, or items).
thought you would like to know!
Elvasat  [developer] 9 Sep, 2018 @ 3:45am 
@BC Ere376 thanks for the report i will look into that.

are they crafted shield, dagger, wand etc.? (Improvised.. basic crafted ones from vanilla recipes.)

Ere376 9 Sep, 2018 @ 9:37pm 
No, most of the ones that I found that I couldn't boost/scrap are from luck/identify, or bought from shops
Last edited by Ere376; 9 Sep, 2018 @ 9:38pm
Elvasat  [developer] 10 Sep, 2018 @ 12:05am 
Can you send some screenshots please regarding the items?
CoffeeKitty 10 Sep, 2018 @ 1:32am 
is there anything to be done about the icon dissapearing bug? it really messes with me and is happening to a lot of items, like i cant even find my lockpicks, cause half my items are just blank slots lol
Last edited by CoffeeKitty; 10 Sep, 2018 @ 1:33am
Elvasat  [developer] 10 Sep, 2018 @ 1:57am 
@CoffeeKitty This bug is from Larian side. There is nothing i can do sadly.

You can try separate them in bags. This usually works for most of the people.
CoffeeKitty 10 Sep, 2018 @ 3:12am 
https://imgur.com/a/59vnl5p

unfortunately the problem is mostly items on my hotbar, moving them does not work :(
Elvasat  [developer] 10 Sep, 2018 @ 3:49am 
Hmm it seems you have icons from other mods on toolbar aswell. Remove paints from toolbar, also uncheck the option regarding with new items added to toolbar in options menu.
CoffeeKitty 10 Sep, 2018 @ 7:26pm 
that didn't help at all, but what i found that DID help was removing the corpse harvester, the very second i did that EVERY icon fixed, when i put it back, every icon broke, i reloaded the game and tried thi several times.

I also tried disabling those mods completlety and got the same result
Just like to echo that when Crafting Overhaul is installed, a bunch of item icons in the inventory are blanked out. Removing the mod fixes the issue or alternatively moving the affected items to another character's bag also works. I hope there's a solution soon.
Elvasat  [developer] 11 Sep, 2018 @ 3:03am 
Finally got a word regarding this issue from Larian.

"Yes, we found the cause of that recently. There's a limit of 7 (performance reasons) on the amount of Texture Atlases that can be used in one UI element (like an inventory).
We're investigating if we can increase that limit.

But we're focusing on editor stability first"

I hope they can fix this.
Merliun 11 Sep, 2018 @ 7:57am 
Not certain if this has been mentioned but, when i make an empty ring/necklace in order to use them for the accessory kit they change into functional rings without stat/res increase and do not work for the kit.
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