RimWorld

RimWorld

Beam me up Scotty
Gouda quiche  [developer] 17 Apr, 2020 @ 6:26pm
Bugs
* 1x1 workstation + tp_spot showing a wrong overlay : https://imgur.com/PUwjfO0
multiplayer_rocks - 8 hours ago
I put the 1x1 down after the pawn was teleported. The icon was appearing before that. I have a full sized console on the other end and used the "cast swap" option.

* I installed catcher in the wrong spot instead of a TP pad and I cant move or uninstall it. Even Dev Destroy wont work. Next move is just to remove the mod and hope it blinks out. (That got rid of it).

Odd bug, they would get 99% of the way to move it or uninstall it and it wouldnt finish.

Last edited by Gouda quiche; 18 Apr, 2020 @ 3:36am
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Showing 1-8 of 8 comments
Gouda quiche  [developer] 27 Apr, 2020 @ 7:54am 
Taylor7500 Just now
I'm trying to uninstall a teleport box and my pawn just loops the uninstall animation/progress bar over and over without ever succeeding. Trying to uninstall it using the console throws this error: https://pastebin.com/a4fg0C0S
hamed91211173 21 May, 2020 @ 12:07pm 
have same problem with animal box too they start acting up after loading the game
Dark Luminary 4 Jun, 2020 @ 9:49am 
This mod is not compatible with the save our ship mod. When trying to link a tp spot it says: Hull plating is not a valid tp spot, its a hull plating
The 25 Aug, 2020 @ 10:43am 
Originally posted by Fighter5810:
This mod is not compatible with the save our ship mod. When trying to link a tp spot it says: Hull plating is not a valid tp spot, its a hull plating

@Fighter5810
Same issue, but there is a workaround: just reinstall the teleport catcher on empty space.
The 25 Aug, 2020 @ 11:25am 
I'm having an issue:
I set up a pair (this happens with both paired spot - spot and spot - catcher), move one side of the pair to my other map, and start teleporting stuff. Everything works great. Then, it suddenly stops sending things. It goes through its usual cooldown, sees that it has an item on top (a stack of 75 wood, in this case), and just doesn't send it. "Set Automatic" is still true, no settings have changed; it just stops working.

Let me know if there are any logs or the like that I can provide. I'm playing with a lot of mods, though, so it's entirely possible that there's some interference.
Gouda quiche  [developer] 25 Aug, 2020 @ 12:24pm 
Some data are displayed in the inspection box when you click a catcher or a spot. Some issues may appear in it. Additionaly when you click a workstation close to the spot, there is a button to manually cast the teleport. If it is not possible, it should be replaced by an icon showing issues.
I am not saying there is not issue, but maybe they are displayed. If not, what is written in these 2 spots when it happens ?
crua9 17 Aug, 2021 @ 8:51pm 
Originally posted by Dark Luminary:
This mod is not compatible with the save our ship mod. When trying to link a tp spot it says: Hull plating is not a valid tp spot, its a hull plating

I can confirm this
[BRE] Feliz 26 Sep, 2021 @ 6:26pm 
when i have teleporters on different maps, they loose their connection after some loading..
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