RimWorld

RimWorld

九尾の狐
PMC_Zero 1 May, 2024 @ 2:38pm
Bug report!
Exception ticking Yokai_NineTail1373638 (at (152, 0, 87)): System.OutOfMemoryException: Out of memory
at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.AI.PawnPath.AddNode (Verse.IntVec3 nodePosition) [0x00000] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.AI.PathFinder.FinalizedPath (System.Int32 finalIndex, System.Boolean usedRegionHeuristics) [0x00036] in <cd7169108ea74757aa50c5b33d275c15>:0
at (wrapper dynamic-method) Verse.AI.PathFinder.Verse.AI.PathFinder.FindPath_Patch0(Verse.AI.PathFinder,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode,Verse.AI.PathFinderCostTuning)
at Verse.AI.PathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.Pawn pawn, Verse.AI.PathEndMode peMode, Verse.AI.PathFinderCostTuning tuning) [0x0003e] in <cd7169108ea74757aa50c5b33d275c15>:0
at (wrapper dynamic-method) Verse.AI.Pawn_PathFollower.Verse.AI.Pawn_PathFollower.GenerateNewPath_Patch1(Verse.AI.Pawn_PathFollower)
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <cd7169108ea74757aa50c5b33d275c15>:0
at (wrapper dynamic-method) Verse.AI.Pawn_PathFollower.Verse.AI.Pawn_PathFollower.TryEnterNextPathCell_Patch1(Verse.AI.Pawn_PathFollower)
at (wrapper dynamic-method) Verse.AI.Pawn_PathFollower.Verse.AI.Pawn_PathFollower.PatherTick_Patch3(Verse.AI.Pawn_PathFollower)
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.Tick_Patch1(Verse.Pawn)
at Verse.TickList.Tick () [0x0015c] in <cd7169108ea74757aa50c5b33d275c15>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch7 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch5 (Verse.Game)
Verse.Root_Play:Update ()
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Showing 1-1 of 1 comments
PMC_Zero 5 May, 2024 @ 2:13am 
Update it's because 九尾 is moving to fast (especially 白毛九尾) and I have a MOD "Fences And Floors" it's sensor panels floor adds moving speed so 九尾 is moving too fast for the game so it cause error. So is it possible for u to be so king to up load a ver. that 九尾's speed is not so OP?
or just give us a option to config the speed?
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