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So I came to a conclusion which hopefully makes all happy and I wont have to much work with it.
I will make some more updates to this mod which will take some time and are hopefully not to anoying for some players. I hope it will not to hard for you and other players to ingnore them if you dont like it.
When I am done with it I can use the same mod and cut out the things which arent very lore friendly and upload it. So it will be a survival mod like it was in the early phase of this mod.
It should be savegame compatible when its done. Because it will have the same mod name and folder.
I hope I hear from you guys what should be cut off the mod. So I will have to do it only once.
Ok if I understand correctly, you want a mod only with the camping stuff, the traps and fishing?
No new resources like the plants and wood? And no weapons and armors?
I can make it, but it takes time and I need to know exactly what should be included.
Make a list with the content and I can begin to work on it.
I will make a light version of the mod, probably after the next update.
And yeah. No new resources etc. No new armours or weapons. Thanks man! Much appreciated! :D
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1507749929
I can do that. What about a research tree? Do you want everything available at the start?
Some things will be a little bit odd to implent. The sawhorse should have some function and without the trees as resource it will be only a placeable object. If this is what you want.
And research tree sure! You can find it in bars I guess like most of the others if you want to have it as blueprints. Or just already researched. I think blueprints being in bar would be a nice touch but doesn't have to be.
It will take some time until I can make the mod. I am working on some new stuff to implent and after that I make a light version of this mod.
BP will be probably the easiest way to implent it.
What about the traps? Should I implent them as working buildings or only as placeable object?
I can take out the crab, batrat and froggo items and make them produce raw meat if you want. Then it would only be vanilla items in the mod.
Actually I think just remove those traps. There are other mods adding in fishing stuff and other things.
Take things out is easier than put them in :)
I feel that
1.) Sticks should be 1/2 as light as logs
2.) Thicks should be a thinner than lumber.
3.) Lumber should be lighter than logs
4.) you could also make logs 2x as heavy. with sticks being (2kilos), lumber (3kgs), and logs at 4kgs
Sounds good, if I come back to mod Kenshi again I will look into this. But I am very busy at the moment.