Divinity: Original Sin 2

Divinity: Original Sin 2

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Nexus Version?
Heyo, just a question, will you be porting this to the Nexus? I love this mod for the original but sadly I got the GOG version, so that means no workshop... boohoo.

And if not that's cool, I get that you may not be allowed to considering this is just an update of an older mod. But if you don't mind explaining how you managed to update this? I've tried doing this personally, but it would give me an error message whenever I loaded up the game with my "updated" version of the mod. Any help would be appreciated.
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Showing 1-4 of 4 comments
MardukGX 19 Sep, 2018 @ 2:41am 
Would also love this!
Altwo  [developer] 19 Sep, 2018 @ 3:55am 
Originally posted by Russel From Up:
Heyo, just a question, will you be porting this to the Nexus?
I have some problems with the Divinity Engine. As soon as i solve them, I'll try to post this to Nexus.
Originally posted by Russel From Up:
But if you don't mind explaining how you managed to update this?
I did not update the old, but made my own. If I remember correctly, there is a Trade function in the story editor. There are comments in it and if you use them to find the line that corresponds to the time that has passed since the update of the trader, you can easily change it.
Russel From Up 19 Sep, 2018 @ 10:48am 
Woops my bad, I thought the mod was an updated version of one of the older mods for classic, sorry for the misunderstanding.

At any rate, thanks for giving me some insight as to how you went about modding the file, really appreciate it dood!
#LeaneyLeyyuba 2 May, 2021 @ 8:40pm 
Game buyying pls .. No pirate version playing :) Thx
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