Divinity: Original Sin 2

Divinity: Original Sin 2

Chronomancer Class Definitive Edition
 This topic has been pinned, so it's probably important
Heaphaistos  [developer] 12 Sep, 2018 @ 8:23pm
Bugs Report
Post all possibles bugs here.

- Ok, From my last experience with my previous mods. When you post a bug, be sure this bug is about the mod itself and give me all the information you can with precision.
- It possible for this mod to be incompatible with others mods. ( i'll try to fix what i can if possible )
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Showing 1-15 of 35 comments
TzickyT 13 Sep, 2018 @ 1:44pm 
tested the pendulum skill out whit a friend of mine and poorlyenough we found a crash while using this skill. if Pendulum is cast and a character is in range of 2 feet than the pendulum skill wil be set to the other character. also the game crashes afterwards. i would also suggest maybe to make the chance of tick tock a bit lower as it almost never ends. and it feels like overpowered skill as starter. it would be also a good idea maybe to make that skill get better over time. but thats my thought hope this bug wil be fixed anyway
Robotik 13 Sep, 2018 @ 6:41pm 
this ^
also the sound is pretty loud for tick tock
Last edited by Robotik; 13 Sep, 2018 @ 6:42pm
Heaphaistos  [developer] 13 Sep, 2018 @ 7:58pm 
Noted, I'll fix it as soon as i can. thank you :)
A Old Man 13 Sep, 2018 @ 8:32pm 
used pendulum right when we were about to leave the boat pre-act1, when we teleported all of us got an infinite/large amount of the buff on our status screen which caused the game to freeze/crash.
gazeofdisaster 13 Sep, 2018 @ 11:31pm 
Tick-Tock creates an infinite loop causing a memory dump and multiple stacks till it crashes the game outright - this is done by a rare scenario of deflect and im assuming high block chance. Basically it kept reflecting the skill over and over and over and wouldnt stop reflecting.
gazeofdisaster 14 Sep, 2018 @ 7:27am 
Tick-Tock is considered a projectile to cause it to reflect like this.
KaiKristo 15 Sep, 2018 @ 3:46am 
Originally posted by gazeofdisaster:
Tick-Tock creates an infinite loop causing a memory dump and multiple stacks till it crashes the game outright - this is done by a rare scenario of deflect and im assuming high block chance. Basically it kept reflecting the skill over and over and over and wouldnt stop reflecting.
+1
XiseAbyss 16 Sep, 2018 @ 4:05pm 
Pendulum's tick/tock thing acts really weird around deflecting characters, when I walked near one I got projectile deflected like 10 times and I also got another 3 ticks and tocks after it happened
Heaphaistos  [developer] 16 Sep, 2018 @ 8:06pm 
Wait that is strange because i jsut reworked Pendulum with the version 0.1.0.0 ..

Do you have more information ? :)
XiseAbyss 17 Sep, 2018 @ 5:57pm 
It may be the mods I am using but I'm not sure, if I walk near a deflecting enemy nothing bad happens other than loads of loud sounds and my character gaining an infinite number of ticks and tocks. The only mods I can see that are effecting it are enemy randomization and armor based saving throws. Its most likely the second mod causing the issue but i'm not sure. Hope that helps
EDIT: I am also using the magic override, I just remembered this
Last edited by XiseAbyss; 17 Sep, 2018 @ 6:00pm
Heaphaistos  [developer] 17 Sep, 2018 @ 6:34pm 
I'll try to think about something to fix this :).
Norgorim 18 Sep, 2018 @ 3:34pm 
I can confirm that reflect does indeed seem to re-reflect Tick/Tock onto yourself, tested with the newest version as of today, although it did not seem to do so infinetly, at least while in combat.

However, I did also notice that Tick/Tock sometimes seems to "rub off" onto other characters or objects my character touches, most noticeable with chairs, benches, ladders and the like.
It is certainly odd...but not gamebreaking at least.

(Note that we do not use any mods that alter the behaviour of armor/magic armor or any stats, only some added skills and talents, as well as item modifiers, and none of those seemed to have any negative effect on the skill)
Digan 24 Sep, 2018 @ 9:39pm 
Uhh So i got this weird bug where my friend is using this class, and whenver he joins my game some of his skills are replaced with a random one :O Any idea what could cause this? :O im Using Hydro from healene and odins hydro overhaul and another friend is using the hunter packs, we also have stuff like advanced elemental statuses or something and few others but doubt they could be a reason for that :O https://cdn.discordapp.com/attachments/197705237400649728/494006032528441344/unknown.png this is my picture, im the host and thats what i see which is correct.... however this > https://steamuserimages-a.akamaihd.net/ugc/948461954607674958/81BB3C8841C421FCDD93A17FEAD6BF84D3B8F2DE/ is my friends view of the skills o.o any idea?? Also is it Host sided or Client sided issue? :O Cuz me as the Host can see the skills where they were, my friends however see them all weird :O as in the picture o.o
Last edited by Digan; 24 Sep, 2018 @ 10:25pm
Heaphaistos  [developer] 25 Sep, 2018 @ 5:07am 
Look like mods conflict, to me . :/ Hmmm Maybe try to reload the chronomancer both of you just to make sure.
Digan 25 Sep, 2018 @ 6:03am 
so should players joining me have the mods enabled too? with same load order?
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