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Great work! Thank you a lot for going a such similarly character of Diablo 2 it's a very good conception for your first try like i read in commentary section,it's a very good smile to Diablo 2 for the nostalgic like me and the paladin were my favorite class.
Bug/balancing /suggestion:
I noticed that the Paladin start with no skill and he don't have quest reward .We can benefit of all aura at same time because they are considered as a passive O_O, you need to find a new "Aura système" I think it's a bit too much overpowered for torchlight LOL It's sad that the aura don't come with visual effect.Do something for better balancing please.Thank you!
Thank you for doing such of great work ! thank you for synergie skill implentement and i hope you will create other diablo 2 class or TL2 class and with synergie skill as well !
It's always nice to know, even in very general terms, what you're getting for your point investment. I simply wasn't sure whether I should wait until I could upgrade to the next tier all at once if the skill wasn't going to improve until then. If it improves with player level but not with skill level then it sounds like that would be the case.
Example:
Holy fire Skill
Damage Aura starts at MIN MAX 15 and uses owner level with a duration of 5 at level 1
Damage Aura at tier 1(level 5) MIN MAX 20 uses owner level and has a duration of 5*
Damage Aura at tier 2 (level 10) MIN MAX 25 uses owner level and has a duration of 5*
Damage Aura at tier 3 (level 15) MIN MAX 30 uses owner level and has a duration of 5*
In average it starts low and scales high as you gain levels and tiers at the skill for example at level 6 when you will spend your first point in the skill it will do a damage of 5 per tick for 5 seconds.that is 25 damage fire type for 5 seconds overall and it will refresh on end of event so it will carry on damaging.At level 100 it will do about 350 give or take 50 damage.(300-400 approx.) per tick for 5 seconds.that is about 1500-2000 fire damage.If you add the % to fire damage that synergies give you can boost this a lot more.The damage in comparison to your weapon damage is not much but its applied all the time and its an aoe effect that is why I kept the damage low in comparison to active skills.However you can have many damage auras active at a time so the damage sums up to a good amount.
* MIN MAX VALUE does not represent the damage value in pure numbers,that means that 15 min max is not 15 damage minimum 15 maximum,its just a value needed for the effect to work correctly.
Since this class comes with a native respec ability, it's a simple matter to invest the points elsewhere until you're ready to level an aura up to the next tier.