Garry's Mod

Garry's Mod

[VJ] Half-Life 2 Beta: "Vehicles NPCs"
UHC-901 21 Sep, 2018 @ 8:19pm
Bug Reports (Unofficial)
Report any bugs or glitches here. The creator didnt make their own so I made this one.
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Showing 1-10 of 10 comments
UHC-901 21 Sep, 2018 @ 8:21pm 
The Conscript APC dissapears whenever it blows up and its named "BTR 70" for some reason. The Merkava Tank is also named "Enemy American M26 Pershing Turret" too. I would reccomend making the gibbed version into just a remodeled broken one since the part that shoots projectiles has the same texture underneath where it blows off and that doesnt seem right.
Epik Berm 23 Sep, 2018 @ 7:53pm 
Tank is just a shadow. nothing there
1 29 Sep, 2018 @ 7:30am 
ERROR: Compressed vertices in use but material does not support them!

[[VJ] HL2 Vechicles NPCs] lua/entities/npc_tankhl2_bodyf/init.lua:547: Tried to use a NULL entity!
1. Remove - [C]:-1
2. unknown - lua/entities/npc_tankhl2_bodyf/init.lua:547

Timer Failed! [Simple][@lua/entities/npc_tankhl2_bodyf/init.lua (line 546)]
Normally Ky 10 Oct, 2018 @ 2:12pm 
The friendly + enemy versions of the vehicles don't attack each other.
Sonic MaDMaXMiX 14 Jan, 2019 @ 3:10am 
me too. the tank is a Shadow! can you guys fix it?
CrabbyStork 19 Sep, 2019 @ 8:05am 
File exists in two addons - possible conflicts! lua/pbc_base/pcl_autorun.lua (Starship Troopers bugs SNPC's and simfphys armed vehicles)

[ERROR] lua/entities/simfphys_tankprojectile/cl_init.lua:93: Tried to use invalid object (type CLuaEmitter) (Object was NULL or not of the right type)
1. Finish - [C]:-1
2. OnRemove - lua/entities/simfphys_tankprojectile/cl_init.lua:93
3. v - lua/pbc_base/pcl_autorun.lua:1
4. unknown - lua/includes/modules/hook.lua:84

Narrowgauge07 20 Mar, 2020 @ 4:19pm 
when i spawn in the tank, there is a turret above it for some reason.
Sarge 30 Jul, 2020 @ 11:02pm 
When i spawn Merkava its nothing though its probably have too many addons.
goosevader09 13 Jul, 2021 @ 1:15pm 
for the merkava tank it doesn't fire anything
EXOCORE 16 Aug, 2023 @ 9:24pm 
[[VJ] Half-Life 2 Beta: "Vehicles NPCs"] lua/entities/npc_tankhl2_bodyf/init.lua:599: bad argument #1 to 'SetSkin' (number expected, got nil)
1. SetSkin - [C]:-1
2. CustomOnDeath_AfterCorpseSpawned - lua/entities/npc_tankhl2_bodyf/init.lua:599
3. CreateDeathCorpse - lua/entities/npc_vj_creature_base/init.lua:3235
4. OnKilled - lua/entities/npc_vj_creature_base/init.lua:3064
5. unknown - lua/entities/npc_vj_creature_base/init.lua:2985
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