Warhammer 40,000: Dawn of War III

Warhammer 40,000: Dawn of War III

Codex 8: Factions
CrackedGear  [developer] 22 Sep, 2018 @ 8:27pm
Unit Descriptions
Chaos Line Units:

Chaos Space Marines (tactical marines): Just like their more righteous counterparts.

Bloodletters: Large swarm of demon melee units.

Raptors (assault marines): close combat units with grenades and a jump attack. One squad member capable of plasma pistol upgrade.

Noise Marines (lascannon devastators): Squad with sonic blasters that devastate infantry. One quad member capable of blasmaster upgrade.

Plague Marines (devastator minions): Squad with armor piercing plague launchers. Nearby enemies are weakened in their presence. Squad has bubotic axe upgrade to go melee.

Rhino: Transport vehicle equipped with smoke launchers.

Helbrute (dreadnought minion): The Chaos equivalent of a dreadnought. Powerful melee attack plus a multi-melta gun.

Chaos Vindicator (predator): Tank with a single devastating cannon.

Chaos Elite units:
Chaos Lord (chaplain) - can teleport, and has an aura that increases weapon damage for nearby allies.

Chaos Sorcerer (librarian) - lightning attack, an aura that weakens nearby enemies, and a hex that stuns and removes shields.

Obliterators (terminators) - devastating fleshmetal guns effective against infantry.

Bloodthirster - huge demon with claws and fireballs. Currently has no autoattack.

Traitor Knight Castigator (paladin) - large unit with bolt cannon and massive chainsword.


Imperial Guard Line Units:

Imperial Guardsmen: Standard troops armed with lasguns.

Wyrdvane Psykers (Librarians): Trio with psychic attacks that deal true damage.

Krieg Combat Engineers (Varlock Guard): They have shotguns.

Ratlings Squad (scout snipers): Long range sniper units.

Special Weapons Squad (scouts): Squad armed with lasguns and flamers.

Heavy Weapons Squad (scouts): Squad armed with lasguns and missile launchers.

Chimera (trukk): Transport unit ideal for ramming enemy troops.

Leman Russ (predator): Tank with a powerful cannon and two heavy bolters.

Basilisk (big trakk): Artillery fire with an extremely long range.

Imperial Guard Elite Units:

Ogryn Squad (kommandos): Burly with big guns.

Techpriest Enginseer (servitor): Support unit that heals all nearby vehicles.

Shadowsword (annihilator): Baneblade variant equipped with a volcano cannon.


Adeptus Mechanicus Line Units:

Skitarii Rangers (scout snipers): basic troops with galvanic rifles. One squad mamber capable of plasma caliver upgrade.

Skitarii Vanguard (varlock): Armed with radium carbines. Emit dangerous amounts of radiation harming nearby infantry. One squad member capable of transuranic arquebus upgrade.

Sicarian Infiltrators (ranger minions): Stealth units with stubcarbine pistols. Neurostatic aura blinds nearby enemies.

Sicarian Ruststalkers (guardsmen): Melee units equipped with transonic razors.

Fulgurite Electro-Priests (librarian): Powerful melee electrical attacks.

Corpuscarii Electro-Priests (librarian): Melee and ranged electrical attacks.

Sydonian Dragoon (wraithblade): Fast moving melee unit armed with a taser lance.

Ironstrider Ballisarius (wraithguard): Fast moving ranged unit armed with cognis autocannon.

Kataphron Breachers (land speeder): Armored Servitor squad equipped with true damage heavy arc rifles.

Kataphron Destroyers (land speeder): Armored Servitor squad equipped with anti-vehicle plasma culverins.

Onager Dunecrawler (predator): Mobile tank with an eradication beam. Upgradable to more powerful neutron laser.

Adeptus Mechanicus Elite Units:

Tech-Priest Dominus (chaplain): Regenerates health. Able to heal all nearby vehicles. Armed with volkite blaster and omnissian axe.

Kastelan Robots (venerable dreadnought plus servitor): Strong melee robots equipped with heavy phosphor blasters. Aided by a Cybernetica Datasmith that can repair them and modify their programming.

Knight Paladin: Imperial knight sworn to protect the forge worlds.
Last edited by CrackedGear; 17 Oct, 2018 @ 2:28pm
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Showing 1-4 of 4 comments
Mustafao01 23 Sep, 2018 @ 3:48am 
Did the mod author of the DEATHWATCH mod taught you how to do this by any chance? nice work by the way.
CrackedGear  [developer] 23 Sep, 2018 @ 2:11pm 
He showed me how to make the Rhino.
Brother Lysandros 24 Sep, 2018 @ 3:28pm 
what race do You start under to activate imperial guard
CrackedGear  [developer] 24 Sep, 2018 @ 3:40pm 
Orks, naturally
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Showing 1-4 of 4 comments
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