Space Engineers

Space Engineers

Modular Encounters Systems
Mord_Sith 9 Feb, 2021 @ 8:10pm
No MES Configuration files in a Multiplayer game?
Having a bit of an issue getting a game going here with friends, the difficulty scale is way out to lunch at the start if we don't start out with a 100% caveman approach using the rover, so while I was looking for a way to tone down the spawn frequency I've found that MES isn't creating the configuration file in the save for multiplayer.

I know it's working because we're getting obliterated by the ships that show up any time we use the base or other advanced ("Easy") starts just by the sheer volume of attacks.

It's so bad that at the starting asteroid if we do the crashed red ship start, we have about five minutes of peace before something ugly decides to start cutting up the reactors on either side, one game we even had a corvette sized ship blitz into us and shear off the entire upper deck of the red ship.

I don't know if MES is just going nuclear without a config, if I can copy it from another save and it will read it, or if it needs to generate one for multiplayer with the save.

Additionally I found that in the few that did generate on single player games, they didn't have the MaxShipsPerArea tag anywhere in the file, do I just need to add it to the file to hard-cap it? Can I reduce the weight on heavy-duty ships by adjusting the (Low/Medium/High)WeightModIdModifier tag values, if so in what direction to give a preference to smaller craft over massive murder-boats that will take us out behind the shed and Ol' Yeller us?

For the record I'm looking in Users\(Username)\AppData\Roaming\SpaceEngineers\Saves\(bunch of numbers)\(SaveFileName)\

If that's not the correct directory could you point me to the correct one for generation of the actual configuration file (and maybe tack into one of the FAQs because you got lots of great info in there but no clue if I'm even looking in the right place for it.)