Space Engineers

Space Engineers

Modular Encounters Systems
CzBuCHi 9 Feb, 2021 @ 9:53pm
CTD when moving near planet pole
game crashes if player character moves near planetary pole:

Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at ModularEncountersSpawner.Spawners.PlanetaryInstallationSpawner.GetSpawnCoords(ImprovedSpawnGroup spawnGroup, Vector3D startCoords, Vector3D& spawnCoords) at ModularEncountersSpawner.Spawners.PlanetaryInstallationSpawner.AttemptSpawn(Vector3D startCoords, IMyPlayer player, List`1 eligibleNames) at ModularEncountersSpawner.MES_SessionCore.ProcessPlayerWatchList() at ModularEncountersSpawner.MES_SessionCore.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args)

how to reproduce:

create gps coordinate near south pole (0, 60000, 0) and then try move as closer as possible to it - when i reached about 5.5 km from it game crashed