Space Engineers

Space Engineers

Modular Encounters Systems
Onki 15 Mar, 2023 @ 9:21pm
Self destroying Encounters Bug
Hi on my Server for me and my friends we play mit More encounters Hard Ai and we noticed realy less attacks so i checked whats up, on the entity list were very much grids but all dead, selfdestroyed grounded and destructed all around the world... why does that happen?
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Showing 1-4 of 4 comments
Stellaris Ignis 15 Mar, 2023 @ 9:49pm 
Well the AI will fight each other. That would be the most likely reason. You said they were "selfdestroyed" but that is most likely not true.
Onki 16 Mar, 2023 @ 5:52am 
Yea but there were NO intact Enemys just destroyed and Grounded ones i Checked the complet List of all Grids only Groundstations are Intact, looks like they cant Fly and crash themself
Onki 17 Mar, 2023 @ 1:07am 
i think i got the problem... i think they run out of fuel / energy and fall down?

is there a way to get around this problem?
Last edited by Onki; 17 Mar, 2023 @ 1:08am
Rümmler 3 May, 2023 @ 5:34pm 
I got a similiar issue actually. Orbiting Europa, and there seems to be some spot of interest to a faction called THIES on the moon. They got drones spawning there, piling up at the same location. Eventually, they run out of fuel and crash onto the same spot, making a crater bigger and bigger and bigger...
First I thought they want to get to a grid there and act as support, but after cleaning everything via admin menu, they keep on coming. Eventually I will have to fix the voxel damage somehow, but I would love to figure out how to prevent that faction from spawn spamming, or at least have the grids despawning after some time.
The same faction spams space stations around me as well. Basically their spawn rate is nuts. But maybe thats because I don't have any of the other MES running so the mod force spawns always that one same faction instead of several ones?
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