Garry's Mod

Garry's Mod

rp_venator_vfinal
[TSF] Mason 1290  [developer] 22 May, 2019 @ 7:45pm
Suggestions + bug reports
we will review and discuss suggestions here.

we will talk about and go over any bugs that are brought to us.
Last edited by [TSF] Mason 1290; 12 Jun, 2019 @ 7:17pm
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Showing 1-13 of 13 comments
TezalTube 9 Jun, 2019 @ 9:47am 
The addition of a real Jedi Temple.

How and Why.

How: There is plenty of empty room inside of the ship, mostly in the back areas, a temple area can be build there and be made in a way to appear like it is in its own location. There can also be ambient sound in this area to prevent hearing the ship.

Why: The Jedi's having a room in the ship both makes no sense, and can cause a lot of issues on server with a lot of Jedi and Clone spacing problems.
TezalTube 9 Jun, 2019 @ 9:49am 
Ability for GM to disable ambient sounds?

Ability for server owner to turn off ambient sounds?
[TSF] Mason 1290  [developer] 9 Jun, 2019 @ 4:31pm 
Jedi temple will never be added as a standard to vFinal. itll have to be a custom made version.
A. resources
B. a temple makes no sense on a CWRP server, go play JvS. Jedi: The Spartans of Marines to HaloRP as Jedi are to the Clones in CWRP. you dont have 40 Spartans and a dedicated room for them. yes Spartans are awesome but you dont dedicate half your server to him,
C. location, there is room below the ship's skybox, but itll be a sim like area rather than a planet.
D. Jedis have a room on the ship because in lore they had allocated rooms from multipurpose rooms, they had rooms set up for jedi. not full on temples, but more for personal quarters and a meeting hall. that was it. i went a step further and added in a sparring room, a council room, and a large multipurpose room. to make people happy. dont forget that this is still Clone Wars Role Play, Not Jedi Vs Sith.
=
there is no ambient sound systems built into the ship.
[TSF] Mason 1290  [developer] 12 Jun, 2019 @ 7:19pm 
Current bug report sent:
info_ladder is coming up via console error.
and
a vPhysics bug that relates to an entity that has not vPhysics

looking into these
ImASlimySnake 9 Jul, 2019 @ 7:00pm 
I keep getting map differs form servers when this very same addon is on my server and on my client.
[TSF] Mason 1290  [developer] 9 Jul, 2019 @ 7:09pm 
Do NOT add the map to FastDL.
Do NOT add the map to server files.

This is because the map is in constant construction and updates every so often. That means if i update the map, the FastDL sees you already downloaded the (old) file with the same name and when connecting to the server, it says you have an older version of the map.
Boy132 ™ 28 Jul, 2019 @ 3:42pm 
Is it supposed to be that if you noclip around at the brig you sometimes die when going through walls/ floors?
[TSF] Mason 1290  [developer] 28 Jul, 2019 @ 7:44pm 
Originally posted by Boy132 ™:
Is it supposed to be that if you noclip around at the brig you sometimes die when going through walls/ floors?


thats part of the anti-glitch through wall system for the spawn room/CR Room. its there to kill minges from alt+e-ing on text screens and glitching through the walls. This system is being removed though as there was alot of request to remove it.
Hancock 4 Oct, 2020 @ 12:19pm 
There are random spots in space that just exist as a wall. If flying with LFS vehicle around, you can see random areas that you can crash into for seemingly no reason
[TSF] Mason 1290  [developer] 4 Oct, 2020 @ 2:57pm 
Send screens shots. this might be your Host not translating the map correctly, because, no one else is having this issue.

Also, try WAC ;) the better flight model
AbjectBark 22 Jun, 2022 @ 5:02pm 
reactor is not melting down
AbjectBark 22 Jun, 2022 @ 5:21pm 
coolant system purge lever missing
[TSF] Mason 1290  [developer] 22 Jun, 2022 @ 5:26pm 
coolant system purge level moved to gamemaster room to prevent minges from getting to it.
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