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How and Why.
How: There is plenty of empty room inside of the ship, mostly in the back areas, a temple area can be build there and be made in a way to appear like it is in its own location. There can also be ambient sound in this area to prevent hearing the ship.
Why: The Jedi's having a room in the ship both makes no sense, and can cause a lot of issues on server with a lot of Jedi and Clone spacing problems.
Ability for server owner to turn off ambient sounds?
A. resources
B. a temple makes no sense on a CWRP server, go play JvS. Jedi: The Spartans of Marines to HaloRP as Jedi are to the Clones in CWRP. you dont have 40 Spartans and a dedicated room for them. yes Spartans are awesome but you dont dedicate half your server to him,
C. location, there is room below the ship's skybox, but itll be a sim like area rather than a planet.
D. Jedis have a room on the ship because in lore they had allocated rooms from multipurpose rooms, they had rooms set up for jedi. not full on temples, but more for personal quarters and a meeting hall. that was it. i went a step further and added in a sparring room, a council room, and a large multipurpose room. to make people happy. dont forget that this is still Clone Wars Role Play, Not Jedi Vs Sith.
=
there is no ambient sound systems built into the ship.
info_ladder is coming up via console error.
and
a vPhysics bug that relates to an entity that has not vPhysics
looking into these
Do NOT add the map to server files.
This is because the map is in constant construction and updates every so often. That means if i update the map, the FastDL sees you already downloaded the (old) file with the same name and when connecting to the server, it says you have an older version of the map.
thats part of the anti-glitch through wall system for the spawn room/CR Room. its there to kill minges from alt+e-ing on text screens and glitching through the walls. This system is being removed though as there was alot of request to remove it.
Also, try WAC ;) the better flight model