Black Mesa

Black Mesa

Classic Bullsquid
 This topic has been pinned, so it's probably important
Brain Dead  [developer] 29 Sep, 2018 @ 9:13pm
Questions
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Showing 1-15 of 44 comments
Kreze 30 Sep, 2018 @ 12:45am 
Will you do more ? Like the Houndeye ? Cuz not hating on BM or anything , but their models are ugly as hell. :houndeye:
Akis_02 30 Sep, 2018 @ 3:46am 
can you animated the eyes to open and close like eyes (duh) and make the tantecles sway/move like in hl1? just edit a little bit the anims and that will do. also your models look like they are made from plastic and they look like toys
1v4n94 30 Sep, 2018 @ 2:03pm 
Is this mod based on the model from the HD pack for Half-Life, or is it based on the vanilla model for the same game?
Brain Dead  [developer] 30 Sep, 2018 @ 11:56pm 
Originally posted by KrIsCrEeP the Soul Eater:
Will you do more ? Like the Houndeye ? Cuz not hating on BM or anything , but their models are ugly as hell.

I probably will. I'd like to remake most of the common aliens eventually.
Last edited by Brain Dead; 30 Sep, 2018 @ 11:58pm
Brain Dead  [developer] 30 Sep, 2018 @ 11:58pm 
Originally posted by Akis_02:
can you animated the eyes to open and close like eyes (duh) and make the tantecles sway/move like in hl1? just edit a little bit the anims and that will do.

I'm not good enough at making animations yet, so I'm going to leave those alone for now.



Originally posted by Akis_02:
also your models look like they are made from plastic and they look like toys

I'm aware, but this is the best I can do right now.
Brain Dead  [developer] 30 Sep, 2018 @ 11:59pm 
Originally posted by 1v4n94:
Is this mod based on the model from the HD pack for Half-Life, or is it based on the vanilla model for the same game?

It's mostly based on the original non-HD version.
1v4n94 1 Oct, 2018 @ 9:06am 
Originally posted by Brain Dead:
Originally posted by 1v4n94:
Is this mod based on the model from the HD pack for Half-Life, or is it based on the vanilla model for the same game?

It's mostly based on the original non-HD version.
Thanks for the reply! The mods being based on the original models from Half-Life 1 are an awesome addition. Very nice-looking alien you got there, by the way!! ☺
Flaninty 1 Oct, 2018 @ 5:29pm 
You DID say you were gonna make the aliens, so are you gonna make the Vortigaunt next?
Brain Dead  [developer] 2 Oct, 2018 @ 12:39am 
Originally posted by Flaninty:
You DID say you were gonna make the aliens, so are you gonna make the Vortigaunt next?

I'm going to try to update the headcrab before I do anything else.

I started working on a vortigaunt model before, so I might do it next. I don't know yet though.
Grevon 6 Oct, 2018 @ 11:12am 
What NPCs are you considering to remake? So far this is pretty dang great.
1v4n94 6 Oct, 2018 @ 12:51pm 
Originally posted by General Gravel:
What NPCs are you considering to remake? So far this is pretty dang great.
Yes! Great question!
Brain Dead  [developer] 7 Oct, 2018 @ 12:19am 
Originally posted by General Gravel:
What NPCs are you considering to remake? So far this is pretty dang great.

Most (if not all) of the aliens.

In the future I would like to remake the human characters as well, but that probably won't happen anytime soon.
Flaninty 7 Oct, 2018 @ 10:19am 
There's this: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=802936636&searchtext=hl1+style but it requires a custom folder and ♥♥♥♥ and I dont wanna go through all that work
1v4n94 7 Oct, 2018 @ 9:28pm 
Originally posted by Flaninty:
There's this: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=802936636&searchtext=hl1+style but it requires a custom folder and ♥♥♥♥ and I dont wanna go through all that work
Yeah... same here. I'd like the simple subscribe/unsubscribe thing on EVERY Steam mod

Originally posted by Brain Dead:
Originally posted by General Gravel:
What NPCs are you considering to remake?

Most (if not all) of the aliens.

I would like to remake the human characters as well
That's great!!! We'd love to see that! ❤
Grevon 8 Oct, 2018 @ 10:56am 
Nice.
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